Change to low sound quality to prevent insufficient device performance from causing playback issues.
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@@ -407,7 +407,7 @@ bool Esp32Music::Download(const std::string &song_name, const std::string &artis
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cJSON *artist = cJSON_GetObjectItem(min_item, "singer");
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cJSON *title = cJSON_GetObjectItem(min_item, "song");
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cJSON *music_url = cJSON_GetObjectItem(min_item, "music_url");
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cJSON *audio_url = music_url ? cJSON_GetObjectItem(music_url, "standard") : nullptr;
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cJSON *audio_url = music_url ? cJSON_GetObjectItem(music_url, "audition") : nullptr;
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cJSON *lyric = cJSON_GetObjectItem(min_item, "lyric");
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cJSON *lyric_url = lyric ? cJSON_GetObjectItem(lyric, "lrc") : nullptr;
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if (cJSON_IsString(artist))
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@@ -848,7 +848,7 @@ void Esp32Music::PlayAudioStream()
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{ return buffer_size_ >= MIN_BUFFER_SIZE || (!is_downloading_ && !audio_buffer_.empty()); });
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}
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ESP_LOGI(TAG, "小智开源音乐固件qq交流群:826072986");
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ESP_LOGI(TAG, "喵波音律QQ交流群:865754861");
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ESP_LOGI(TAG, "Starting playback with buffer size: %d", buffer_size_);
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size_t total_played = 0;
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