161 lines
4.8 KiB
C++
161 lines
4.8 KiB
C++
#ifndef LCD_DISPLAY_H
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#define LCD_DISPLAY_H
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#include "display.h"
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#include <esp_lcd_panel_io.h>
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#include <esp_lcd_panel_ops.h>
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#include <font_emoji.h>
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#include <atomic>
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#include <vector>
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#include <esp_timer.h>
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#include <freertos/FreeRTOS.h>
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#include <freertos/task.h>
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#include <freertos/event_groups.h>
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// Theme color structure
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struct ThemeColors {
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lv_color_t background;
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lv_color_t text;
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lv_color_t chat_background;
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lv_color_t user_bubble;
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lv_color_t assistant_bubble;
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lv_color_t system_bubble;
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lv_color_t system_text;
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lv_color_t border;
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lv_color_t low_battery;
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};
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class LcdDisplay : public Display {
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protected:
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esp_lcd_panel_io_handle_t panel_io_ = nullptr;
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esp_lcd_panel_handle_t panel_ = nullptr;
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lv_draw_buf_t draw_buf_;
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lv_obj_t* status_bar_ = nullptr;
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lv_obj_t* content_ = nullptr;
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lv_obj_t* container_ = nullptr;
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lv_obj_t* side_bar_ = nullptr;
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lv_obj_t* preview_image_ = nullptr;
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DisplayFonts fonts_;
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ThemeColors current_theme_;
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void SetupUI();
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virtual bool Lock(int timeout_ms = 0) override;
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virtual void Unlock() override;
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// FFT 绘制方法
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void readAudioData();
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virtual void clearScreen() override;
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virtual void stopFft() override; // 停止FFT显示
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// 定时任务方法
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void periodicUpdateTask();
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static void periodicUpdateTaskWrapper(void* arg);
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// LVGL变量
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lv_obj_t* canvas_ = nullptr;
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uint16_t* canvas_buffer_ = nullptr;
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void create_canvas();
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uint16_t get_bar_color(int x_pos);
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void draw_spectrum(float *power_spectrum,int fft_size);
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void draw_bar(int x,int y,int bar_width,int bar_height,uint16_t color,int bar_index);
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void draw_block(int x,int y,int block_x_size,int block_y_size,uint16_t color,int bar_index);
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int canvas_width_;
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int canvas_height_;
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int16_t* audio_data=nullptr;
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int16_t* frame_audio_data=nullptr;
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uint32_t last_fft_update = 0;
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bool fft_data_ready = false;
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float* spectrum_data=nullptr;
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// FFT 相关变量
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int audio_display_last_update = 0;
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std::atomic<bool> fft_task_should_stop = false; // FFT任务停止标志
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TaskHandle_t fft_task_handle = nullptr; // FFT任务句柄
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float* fft_real;
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float* fft_imag;
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float* hanning_window_float;
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void compute(float* real, float* imag, int n, bool forward);
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// 添加缺少的方法声明
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void drawSpectrumIfReady();
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void MyUI();
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protected:
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// 添加protected构造函数
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LcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel, DisplayFonts fonts, int width, int height);
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public:
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~LcdDisplay();
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virtual void SetEmotion(const char* emotion) override;
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virtual void SetIcon(const char* icon) override;
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virtual void SetMusicInfo(const char* song_name) override;
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virtual void SetPreviewImage(const lv_img_dsc_t* img_dsc) override;
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#if CONFIG_USE_WECHAT_MESSAGE_STYLE
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virtual void SetChatMessage(const char* role, const char* content) override;
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#endif
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// Add theme switching function
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virtual void SetTheme(const std::string& theme_name) override;
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virtual void start() override;
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};
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// RGB LCD显示器
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class RgbLcdDisplay : public LcdDisplay {
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public:
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RgbLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
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int width, int height, int offset_x, int offset_y,
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bool mirror_x, bool mirror_y, bool swap_xy,
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DisplayFonts fonts);
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};
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// MIPI LCD显示器
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class MipiLcdDisplay : public LcdDisplay {
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public:
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MipiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
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int width, int height, int offset_x, int offset_y,
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bool mirror_x, bool mirror_y, bool swap_xy,
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DisplayFonts fonts);
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};
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// // SPI LCD显示器
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class SpiLcdDisplay : public LcdDisplay {
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public:
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SpiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
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int width, int height, int offset_x, int offset_y,
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bool mirror_x, bool mirror_y, bool swap_xy,
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DisplayFonts fonts);
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};
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// QSPI LCD显示器
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class QspiLcdDisplay : public LcdDisplay {
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public:
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QspiLcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
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int width, int height, int offset_x, int offset_y,
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bool mirror_x, bool mirror_y, bool swap_xy,
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DisplayFonts fonts);
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};
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// MCU8080 LCD显示器
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class Mcu8080LcdDisplay : public LcdDisplay {
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public:
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Mcu8080LcdDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
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int width, int height, int offset_x, int offset_y,
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bool mirror_x, bool mirror_y, bool swap_xy,
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DisplayFonts fonts);
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};
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#endif // LCD_DISPLAY_H
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