Files
xiaozhi-esp32/managed_components/78__esp-ml307/include/web_socket.h
2025-09-13 23:40:38 +08:00

63 lines
1.8 KiB
C++

#ifndef WEBSOCKET_H
#define WEBSOCKET_H
#include <functional>
#include <string>
#include <map>
#include <thread>
#include <mutex>
#include <freertos/FreeRTOS.h>
#include <freertos/event_groups.h>
#include "tcp.h"
class NetworkInterface;
class WebSocket {
public:
WebSocket(NetworkInterface* network, int connect_id);
~WebSocket();
void SetHeader(const char* key, const char* value);
void SetReceiveBufferSize(size_t size);
bool IsConnected() const;
bool Connect(const char* uri);
bool Send(const std::string& data);
bool Send(const void* data, size_t len, bool binary = false, bool fin = true);
void Ping();
void Close();
void OnConnected(std::function<void()> callback);
void OnDisconnected(std::function<void()> callback);
void OnData(std::function<void(const char*, size_t, bool binary)> callback);
void OnError(std::function<void(int)> callback);
private:
NetworkInterface* network_;
int connect_id_;
std::unique_ptr<Tcp> tcp_;
bool continuation_ = false;
size_t receive_buffer_size_ = 2048;
std::string receive_buffer_;
bool handshake_completed_ = false;
bool connected_ = false;
// Mutex for sending data and replying pong
std::mutex send_mutex_;
EventGroupHandle_t handshake_event_group_;
static const EventBits_t HANDSHAKE_SUCCESS_BIT = BIT0;
static const EventBits_t HANDSHAKE_FAILED_BIT = BIT1;
std::map<std::string, std::string> headers_;
std::function<void(const char*, size_t, bool binary)> on_data_;
std::function<void(int)> on_error_;
std::function<void()> on_connected_;
std::function<void()> on_disconnected_;
void OnTcpData(const std::string& data);
bool SendControlFrame(uint8_t opcode, const void* data, size_t len);
};
#endif // WEBSOCKET_H