Upgrade Playlist Features
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@@ -1,150 +1,150 @@
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#include "electron_emoji_display.h"
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#include "lvgl_theme.h"
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#include <esp_log.h>
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#include <font_awesome.h>
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#include <algorithm>
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#include <cstring>
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#include <string>
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#define TAG "ElectronEmojiDisplay"
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// 表情映射表 - 将多种表情映射到现有6个GIF
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const ElectronEmojiDisplay::EmotionMap ElectronEmojiDisplay::emotion_maps_[] = {
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// 中性/平静类表情 -> staticstate
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{"neutral", &staticstate},
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{"relaxed", &staticstate},
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{"sleepy", &staticstate},
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// 积极/开心类表情 -> happy
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{"happy", &happy},
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{"laughing", &happy},
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{"funny", &happy},
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{"loving", &happy},
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{"confident", &happy},
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{"winking", &happy},
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{"cool", &happy},
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{"delicious", &happy},
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{"kissy", &happy},
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{"silly", &happy},
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// 悲伤类表情 -> sad
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{"sad", &sad},
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{"crying", &sad},
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// 愤怒类表情 -> anger
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{"angry", &anger},
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// 惊讶类表情 -> scare
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{"surprised", &scare},
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{"shocked", &scare},
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// 思考/困惑类表情 -> buxue
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{"thinking", &buxue},
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{"confused", &buxue},
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{"embarrassed", &buxue},
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{nullptr, nullptr} // 结束标记
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};
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ElectronEmojiDisplay::ElectronEmojiDisplay(esp_lcd_panel_io_handle_t panel_io,
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esp_lcd_panel_handle_t panel, int width, int height,
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int offset_x, int offset_y, bool mirror_x, bool mirror_y,
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bool swap_xy)
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: SpiLcdDisplay(panel_io, panel, width, height, offset_x, offset_y, mirror_x, mirror_y, swap_xy),
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emotion_gif_(nullptr) {
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SetupGifContainer();
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}
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void ElectronEmojiDisplay::SetupGifContainer() {
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DisplayLockGuard lock(this);
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if (emoji_label_) {
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lv_obj_del(emoji_label_);
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}
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if (chat_message_label_) {
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lv_obj_del(chat_message_label_);
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}
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if (content_) {
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lv_obj_del(content_);
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}
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content_ = lv_obj_create(container_);
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lv_obj_set_scrollbar_mode(content_, LV_SCROLLBAR_MODE_OFF);
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lv_obj_set_size(content_, LV_HOR_RES, LV_HOR_RES);
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lv_obj_set_style_bg_opa(content_, LV_OPA_TRANSP, 0);
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lv_obj_set_style_border_width(content_, 0, 0);
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lv_obj_set_flex_grow(content_, 1);
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lv_obj_center(content_);
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emoji_label_ = lv_label_create(content_);
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lv_label_set_text(emoji_label_, "");
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lv_obj_set_width(emoji_label_, 0);
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lv_obj_set_style_border_width(emoji_label_, 0, 0);
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lv_obj_add_flag(emoji_label_, LV_OBJ_FLAG_HIDDEN);
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emotion_gif_ = lv_gif_create(content_);
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int gif_size = LV_HOR_RES;
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lv_obj_set_size(emotion_gif_, gif_size, gif_size);
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lv_obj_set_style_border_width(emotion_gif_, 0, 0);
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lv_obj_set_style_bg_opa(emotion_gif_, LV_OPA_TRANSP, 0);
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lv_obj_center(emotion_gif_);
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lv_gif_set_src(emotion_gif_, &staticstate);
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chat_message_label_ = lv_label_create(content_);
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lv_label_set_text(chat_message_label_, "");
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lv_obj_set_width(chat_message_label_, LV_HOR_RES * 0.9);
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lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_SCROLL_CIRCULAR);
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lv_obj_set_style_text_align(chat_message_label_, LV_TEXT_ALIGN_CENTER, 0);
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lv_obj_set_style_text_color(chat_message_label_, lv_color_white(), 0);
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lv_obj_set_style_border_width(chat_message_label_, 0, 0);
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lv_obj_set_style_bg_opa(chat_message_label_, LV_OPA_70, 0);
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lv_obj_set_style_bg_color(chat_message_label_, lv_color_black(), 0);
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lv_obj_set_style_pad_ver(chat_message_label_, 5, 0);
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lv_obj_align(chat_message_label_, LV_ALIGN_BOTTOM_MID, 0, 0);
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auto& theme_manager = LvglThemeManager::GetInstance();
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auto theme = theme_manager.GetTheme("dark");
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if (theme != nullptr) {
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LcdDisplay::SetTheme(theme);
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}
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}
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void ElectronEmojiDisplay::SetEmotion(const char* emotion) {
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if (!emotion || !emotion_gif_) {
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return;
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}
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DisplayLockGuard lock(this);
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for (const auto& map : emotion_maps_) {
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if (map.name && strcmp(map.name, emotion) == 0) {
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lv_gif_set_src(emotion_gif_, map.gif);
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ESP_LOGI(TAG, "设置表情: %s", emotion);
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return;
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}
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}
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lv_gif_set_src(emotion_gif_, &staticstate);
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ESP_LOGI(TAG, "未知表情'%s',使用默认", emotion);
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}
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void ElectronEmojiDisplay::SetChatMessage(const char* role, const char* content) {
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DisplayLockGuard lock(this);
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if (chat_message_label_ == nullptr) {
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return;
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}
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if (content == nullptr || strlen(content) == 0) {
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lv_obj_add_flag(chat_message_label_, LV_OBJ_FLAG_HIDDEN);
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return;
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}
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lv_label_set_text(chat_message_label_, content);
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lv_obj_remove_flag(chat_message_label_, LV_OBJ_FLAG_HIDDEN);
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ESP_LOGI(TAG, "设置聊天消息 [%s]: %s", role, content);
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#include "electron_emoji_display.h"
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#include "lvgl_theme.h"
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#include <esp_log.h>
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#include <font_awesome.h>
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#include <algorithm>
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#include <cstring>
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#include <string>
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#define TAG "ElectronEmojiDisplay"
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// 表情映射表 - 将多种表情映射到现有6个GIF
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const ElectronEmojiDisplay::EmotionMap ElectronEmojiDisplay::emotion_maps_[] = {
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// 中性/平静类表情 -> staticstate
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{"neutral", &staticstate},
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{"relaxed", &staticstate},
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{"sleepy", &staticstate},
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// 积极/开心类表情 -> happy
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{"happy", &happy},
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{"laughing", &happy},
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{"funny", &happy},
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{"loving", &happy},
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{"confident", &happy},
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{"winking", &happy},
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{"cool", &happy},
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{"delicious", &happy},
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{"kissy", &happy},
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{"silly", &happy},
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// 悲伤类表情 -> sad
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{"sad", &sad},
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{"crying", &sad},
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// 愤怒类表情 -> anger
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{"angry", &anger},
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// 惊讶类表情 -> scare
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{"surprised", &scare},
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{"shocked", &scare},
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// 思考/困惑类表情 -> buxue
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{"thinking", &buxue},
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{"confused", &buxue},
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{"embarrassed", &buxue},
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{nullptr, nullptr} // 结束标记
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};
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ElectronEmojiDisplay::ElectronEmojiDisplay(esp_lcd_panel_io_handle_t panel_io,
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esp_lcd_panel_handle_t panel, int width, int height,
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int offset_x, int offset_y, bool mirror_x, bool mirror_y,
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bool swap_xy)
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: SpiLcdDisplay(panel_io, panel, width, height, offset_x, offset_y, mirror_x, mirror_y, swap_xy),
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emotion_gif_(nullptr) {
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SetupGifContainer();
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}
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void ElectronEmojiDisplay::SetupGifContainer() {
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DisplayLockGuard lock(this);
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if (emoji_label_) {
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lv_obj_del(emoji_label_);
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}
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if (chat_message_label_) {
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lv_obj_del(chat_message_label_);
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}
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if (content_) {
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lv_obj_del(content_);
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}
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content_ = lv_obj_create(container_);
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lv_obj_set_scrollbar_mode(content_, LV_SCROLLBAR_MODE_OFF);
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lv_obj_set_size(content_, LV_HOR_RES, LV_HOR_RES);
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lv_obj_set_style_bg_opa(content_, LV_OPA_TRANSP, 0);
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lv_obj_set_style_border_width(content_, 0, 0);
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lv_obj_set_flex_grow(content_, 1);
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lv_obj_center(content_);
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emoji_label_ = lv_label_create(content_);
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lv_label_set_text(emoji_label_, "");
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lv_obj_set_width(emoji_label_, 0);
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lv_obj_set_style_border_width(emoji_label_, 0, 0);
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lv_obj_add_flag(emoji_label_, LV_OBJ_FLAG_HIDDEN);
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emotion_gif_ = lv_gif_create(content_);
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int gif_size = LV_HOR_RES;
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lv_obj_set_size(emotion_gif_, gif_size, gif_size);
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lv_obj_set_style_border_width(emotion_gif_, 0, 0);
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lv_obj_set_style_bg_opa(emotion_gif_, LV_OPA_TRANSP, 0);
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lv_obj_center(emotion_gif_);
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lv_gif_set_src(emotion_gif_, &staticstate);
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chat_message_label_ = lv_label_create(content_);
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lv_label_set_text(chat_message_label_, "");
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lv_obj_set_width(chat_message_label_, LV_HOR_RES * 0.9);
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lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_SCROLL_CIRCULAR);
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lv_obj_set_style_text_align(chat_message_label_, LV_TEXT_ALIGN_CENTER, 0);
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lv_obj_set_style_text_color(chat_message_label_, lv_color_white(), 0);
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lv_obj_set_style_border_width(chat_message_label_, 0, 0);
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lv_obj_set_style_bg_opa(chat_message_label_, LV_OPA_70, 0);
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lv_obj_set_style_bg_color(chat_message_label_, lv_color_black(), 0);
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lv_obj_set_style_pad_ver(chat_message_label_, 5, 0);
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lv_obj_align(chat_message_label_, LV_ALIGN_BOTTOM_MID, 0, 0);
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auto& theme_manager = LvglThemeManager::GetInstance();
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auto theme = theme_manager.GetTheme("dark");
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if (theme != nullptr) {
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LcdDisplay::SetTheme(theme);
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}
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}
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void ElectronEmojiDisplay::SetEmotion(const char* emotion) {
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if (!emotion || !emotion_gif_) {
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return;
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}
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DisplayLockGuard lock(this);
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for (const auto& map : emotion_maps_) {
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if (map.name && strcmp(map.name, emotion) == 0) {
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lv_gif_set_src(emotion_gif_, map.gif);
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ESP_LOGI(TAG, "设置表情: %s", emotion);
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return;
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}
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}
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lv_gif_set_src(emotion_gif_, &staticstate);
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ESP_LOGI(TAG, "未知表情'%s',使用默认", emotion);
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}
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void ElectronEmojiDisplay::SetChatMessage(const char* role, const char* content) {
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DisplayLockGuard lock(this);
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if (chat_message_label_ == nullptr) {
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return;
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}
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if (content == nullptr || strlen(content) == 0) {
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lv_obj_add_flag(chat_message_label_, LV_OBJ_FLAG_HIDDEN);
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return;
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}
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lv_label_set_text(chat_message_label_, content);
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lv_obj_remove_flag(chat_message_label_, LV_OBJ_FLAG_HIDDEN);
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ESP_LOGI(TAG, "设置聊天消息 [%s]: %s", role, content);
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}
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