Upgrade Playlist Features
This commit is contained in:
@@ -1,111 +1,129 @@
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#ifndef _APPLICATION_H_
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#define _APPLICATION_H_
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#include <freertos/FreeRTOS.h>
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#include <freertos/event_groups.h>
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#include <freertos/task.h>
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#include <esp_timer.h>
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#include <string>
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#include <mutex>
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#include <deque>
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#include <memory>
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#include "protocol.h"
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#include "ota.h"
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#include "audio_service.h"
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#include "device_state_event.h"
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#define MAIN_EVENT_SCHEDULE (1 << 0)
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#define MAIN_EVENT_SEND_AUDIO (1 << 1)
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#define MAIN_EVENT_WAKE_WORD_DETECTED (1 << 2)
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#define MAIN_EVENT_VAD_CHANGE (1 << 3)
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#define MAIN_EVENT_ERROR (1 << 4)
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#define MAIN_EVENT_CHECK_NEW_VERSION_DONE (1 << 5)
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#define MAIN_EVENT_CLOCK_TICK (1 << 6)
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enum AecMode {
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kAecOff,
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kAecOnDeviceSide,
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kAecOnServerSide,
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};
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class Application {
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public:
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static Application& GetInstance() {
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static Application instance;
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return instance;
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}
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// 删除拷贝构造函数和赋值运算符
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Application(const Application&) = delete;
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Application& operator=(const Application&) = delete;
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void Start();
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void MainEventLoop();
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DeviceState GetDeviceState() const { return device_state_; }
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bool IsVoiceDetected() const { return audio_service_.IsVoiceDetected(); }
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void Schedule(std::function<void()> callback);
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void SetDeviceState(DeviceState state);
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void Alert(const char* status, const char* message, const char* emotion = "", const std::string_view& sound = "");
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void DismissAlert();
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void AbortSpeaking(AbortReason reason);
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void ToggleChatState();
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void StartListening();
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void StopListening();
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void Reboot();
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void WakeWordInvoke(const std::string& wake_word);
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bool UpgradeFirmware(Ota& ota, const std::string& url = "");
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bool CanEnterSleepMode();
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void SendMcpMessage(const std::string& payload);
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void SetAecMode(AecMode mode);
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AecMode GetAecMode() const { return aec_mode_; }
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void PlaySound(const std::string_view& sound);
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AudioService& GetAudioService() { return audio_service_; }
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void AddAudioData(AudioStreamPacket&& packet);
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private:
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Application();
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~Application();
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std::mutex mutex_;
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std::deque<std::function<void()>> main_tasks_;
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std::unique_ptr<Protocol> protocol_;
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EventGroupHandle_t event_group_ = nullptr;
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esp_timer_handle_t clock_timer_handle_ = nullptr;
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volatile DeviceState device_state_ = kDeviceStateUnknown;
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ListeningMode listening_mode_ = kListeningModeAutoStop;
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AecMode aec_mode_ = kAecOff;
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std::string last_error_message_;
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AudioService audio_service_;
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bool has_server_time_ = false;
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bool aborted_ = false;
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int clock_ticks_ = 0;
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TaskHandle_t check_new_version_task_handle_ = nullptr;
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TaskHandle_t main_event_loop_task_handle_ = nullptr;
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void OnWakeWordDetected();
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void CheckNewVersion(Ota& ota);
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void CheckAssetsVersion();
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void ShowActivationCode(const std::string& code, const std::string& message);
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void SetListeningMode(ListeningMode mode);
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};
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class TaskPriorityReset {
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public:
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TaskPriorityReset(BaseType_t priority) {
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original_priority_ = uxTaskPriorityGet(NULL);
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vTaskPrioritySet(NULL, priority);
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}
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~TaskPriorityReset() {
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vTaskPrioritySet(NULL, original_priority_);
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}
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private:
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BaseType_t original_priority_;
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};
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#endif // _APPLICATION_H_
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#ifndef _APPLICATION_H_
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#define _APPLICATION_H_
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#include <freertos/FreeRTOS.h>
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#include <freertos/event_groups.h>
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#include <freertos/task.h>
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#include <esp_timer.h>
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#include <string>
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#include <mutex>
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#include <deque>
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#include <memory>
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#include "protocol.h"
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#include "ota.h"
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#include "audio_service.h"
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#include "device_state_event.h"
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#include "alarm_manager.h"
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#define MAIN_EVENT_SCHEDULE (1 << 0)
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#define MAIN_EVENT_SEND_AUDIO (1 << 1)
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#define MAIN_EVENT_WAKE_WORD_DETECTED (1 << 2)
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#define MAIN_EVENT_VAD_CHANGE (1 << 3)
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#define MAIN_EVENT_ERROR (1 << 4)
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#define MAIN_EVENT_CHECK_NEW_VERSION_DONE (1 << 5)
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#define MAIN_EVENT_CLOCK_TICK (1 << 6)
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enum AecMode {
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kAecOff,
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kAecOnDeviceSide,
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kAecOnServerSide,
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};
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class Application {
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public:
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static Application& GetInstance() {
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static Application instance;
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return instance;
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}
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// 删除拷贝构造函数和赋值运算符
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Application(const Application&) = delete;
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Application& operator=(const Application&) = delete;
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void Start();
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void MainEventLoop();
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DeviceState GetDeviceState() const { return device_state_; }
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bool IsVoiceDetected() const { return audio_service_.IsVoiceDetected(); }
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void Schedule(std::function<void()> callback);
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void SetDeviceState(DeviceState state);
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void Alert(const char* status, const char* message, const char* emotion = "", const std::string_view& sound = "");
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void DismissAlert();
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void AbortSpeaking(AbortReason reason);
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void ToggleChatState();
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void StartListening();
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void StopListening();
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void Reboot();
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void WakeWordInvoke(const std::string& wake_word);
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bool UpgradeFirmware(Ota& ota, const std::string& url = "");
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bool CanEnterSleepMode();
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void SendMcpMessage(const std::string& payload);
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void SetAecMode(AecMode mode);
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AecMode GetAecMode() const { return aec_mode_; }
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void PlaySound(const std::string_view& sound);
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// 新增:接收外部音频数据(如音乐播放)
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void AddAudioData(AudioStreamPacket&& packet);
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AudioService& GetAudioService() { return audio_service_; }
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// 闹钟功能
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AlarmManager& GetAlarmManager() { return AlarmManager::GetInstance(); }
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std::vector<std::string> GetDefaultAlarmMusicList() const;
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private:
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Application();
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~Application();
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std::mutex mutex_;
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std::deque<std::function<void()>> main_tasks_;
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std::unique_ptr<Protocol> protocol_;
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EventGroupHandle_t event_group_ = nullptr;
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esp_timer_handle_t clock_timer_handle_ = nullptr;
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volatile DeviceState device_state_ = kDeviceStateUnknown;
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ListeningMode listening_mode_ = kListeningModeAutoStop;
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AecMode aec_mode_ = kAecOff;
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std::string last_error_message_;
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AudioService audio_service_;
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bool has_server_time_ = false;
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bool aborted_ = false;
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int clock_ticks_ = 0;
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TaskHandle_t check_new_version_task_handle_ = nullptr;
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TaskHandle_t main_event_loop_task_handle_ = nullptr;
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void OnWakeWordDetected();
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void CheckNewVersion(Ota& ota);
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void CheckAssetsVersion();
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void ShowActivationCode(const std::string& code, const std::string& message);
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void SetListeningMode(ListeningMode mode);
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// 闹钟相关私有方法
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void OnAlarmTriggered(const AlarmItem& alarm);
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void OnAlarmSnoozed(const AlarmItem& alarm);
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void OnAlarmStopped(const AlarmItem& alarm);
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// 音乐进度跟踪相关
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void UpdateMusicProgress();
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std::string current_music_name_;
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int64_t music_start_time_ms_ = 0; // 音乐开始播放的时间戳
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int music_duration_seconds_ = 180; // 默认歌曲长度(3分钟)
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bool is_music_playing_ = false;
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};
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class TaskPriorityReset {
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public:
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TaskPriorityReset(BaseType_t priority) {
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original_priority_ = uxTaskPriorityGet(NULL);
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vTaskPrioritySet(NULL, priority);
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}
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~TaskPriorityReset() {
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vTaskPrioritySet(NULL, original_priority_);
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}
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private:
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BaseType_t original_priority_;
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};
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#endif // _APPLICATION_H_
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