Update to 2.0.1

This commit is contained in:
2025-09-15 22:04:01 +08:00
parent 5c43129024
commit 7d7f5eae3d
74 changed files with 5253 additions and 439 deletions

View File

@@ -540,6 +540,12 @@ void Application::Start() {
// Play the success sound to indicate the device is ready
audio_service_.PlaySound(Lang::Sounds::OGG_SUCCESS);
}
// Start the main event loop task with priority 3
xTaskCreate([](void* arg) {
((Application*)arg)->MainEventLoop();
vTaskDelete(NULL);
}, "main_event_loop", 2048 * 4, this, 3, &main_event_loop_task_handle_);
}
// Add a async task to MainLoop
@@ -555,9 +561,6 @@ void Application::Schedule(std::function<void()> callback) {
// If other tasks need to access the websocket or chat state,
// they should use Schedule to call this function
void Application::MainEventLoop() {
// Raise the priority of the main event loop to avoid being interrupted by background tasks (which has priority 2)
vTaskPrioritySet(NULL, 3);
while (true) {
auto bits = xEventGroupWaitBits(event_group_, MAIN_EVENT_SCHEDULE |
MAIN_EVENT_SEND_AUDIO |
@@ -682,17 +685,6 @@ void Application::SetDeviceState(DeviceState state) {
auto display = board.GetDisplay();
auto led = board.GetLed();
led->OnStateChanged();
// 当从idle状态变成其他任何状态时停止音乐播放
if (previous_state == kDeviceStateIdle && state != kDeviceStateIdle) {
auto music = board.GetMusic();
if (music) {
ESP_LOGI(TAG, "Stopping music streaming due to state change: %s -> %s",
STATE_STRINGS[previous_state], STATE_STRINGS[state]);
music->StopStreaming();
}
}
switch (state) {
case kDeviceStateUnknown:
case kDeviceStateIdle:
@@ -843,11 +835,20 @@ bool Application::CanEnterSleepMode() {
}
void Application::SendMcpMessage(const std::string& payload) {
Schedule([this, payload]() {
if (protocol_) {
if (protocol_ == nullptr) {
return;
}
// Make sure you are using main thread to send MCP message
if (xTaskGetCurrentTaskHandle() == main_event_loop_task_handle_) {
ESP_LOGI(TAG, "Send MCP message in main thread");
protocol_->SendMcpMessage(payload);
} else {
ESP_LOGI(TAG, "Send MCP message in sub thread");
Schedule([this, payload = std::move(payload)]() {
protocol_->SendMcpMessage(payload);
}
});
});
}
}
void Application::SetAecMode(AecMode mode) {
@@ -889,6 +890,9 @@ void Application::AddAudioData(AudioStreamPacket&& packet) {
// 检查采样率是否匹配,如果不匹配则进行简单重采样
if (packet.sample_rate != codec->output_sample_rate()) {
// ESP_LOGI(TAG, "Resampling music audio from %d to %d Hz",
// packet.sample_rate, codec->output_sample_rate());
// 验证采样率参数
if (packet.sample_rate <= 0 || codec->output_sample_rate() <= 0) {
ESP_LOGE(TAG, "Invalid sample rates: %d -> %d",
@@ -896,12 +900,19 @@ void Application::AddAudioData(AudioStreamPacket&& packet) {
return;
}
// 尝试动态切换采样率
if (codec->SetOutputSampleRate(packet.sample_rate)) {
ESP_LOGI(TAG, "Successfully switched to music playback sampling rate: %d Hz", packet.sample_rate);
std::vector<int16_t> resampled;
if (packet.sample_rate > codec->output_sample_rate()) {
ESP_LOGI(TAG, "Music Player: Adjust the sampling rate from %d Hz to %d Hz",
codec->output_sample_rate(), packet.sample_rate);
// 尝试动态切换采样率
if (codec->SetOutputSampleRate(packet.sample_rate)) {
ESP_LOGI(TAG, "Successfully switched to music playback sampling rate: %d Hz", packet.sample_rate);
} else {
ESP_LOGW(TAG, "Unable to switch sampling rate, continue using current sampling rate: %d Hz", codec->output_sample_rate());
}
} else {
ESP_LOGW(TAG, "Unable to switch sampling rate, continue using current sampling rate: %d Hz", codec->output_sample_rate());
// 如果无法切换采样率,继续使用当前的采样率进行处理
if (packet.sample_rate > codec->output_sample_rate()) {
// 下采样:简单丢弃部分样本
float downsample_ratio = static_cast<float>(packet.sample_rate) / codec->output_sample_rate();
@@ -922,12 +933,13 @@ void Application::AddAudioData(AudioStreamPacket&& packet) {
// 上采样:线性插值
float upsample_ratio = codec->output_sample_rate() / static_cast<float>(packet.sample_rate);
size_t expected_size = static_cast<size_t>(pcm_data.size() * upsample_ratio + 0.5f);
std::vector<int16_t> resampled(expected_size);
resampled.reserve(expected_size);
for (size_t i = 0; i < pcm_data.size(); ++i) {
// 添加原始样本
resampled[i * static_cast<size_t>(upsample_ratio)] = pcm_data[i];
resampled.push_back(pcm_data[i]);
// 计算需要插值的样本数
int interpolation_count = static_cast<int>(upsample_ratio) - 1;
if (interpolation_count > 0 && i + 1 < pcm_data.size()) {
@@ -936,21 +948,22 @@ void Application::AddAudioData(AudioStreamPacket&& packet) {
for (int j = 1; j <= interpolation_count; ++j) {
float t = static_cast<float>(j) / (interpolation_count + 1);
int16_t interpolated = static_cast<int16_t>(current + (next - current) * t);
resampled[i * static_cast<size_t>(upsample_ratio) + j] = interpolated;
resampled.push_back(interpolated);
}
} else if (interpolation_count > 0) {
// 最后一个样本,直接重复
for (int j = 1; j <= interpolation_count; ++j) {
resampled[i * static_cast<size_t>(upsample_ratio) + j] = pcm_data[i];
resampled.push_back(pcm_data[i]);
}
}
}
pcm_data = std::move(resampled);
ESP_LOGI(TAG, "Upsampled %d -> %d samples (ratio: %.2f)",
pcm_data.size() / static_cast<size_t>(upsample_ratio), pcm_data.size(), upsample_ratio);
pcm_data.size(), resampled.size(), upsample_ratio);
}
}
pcm_data = std::move(resampled);
}
// 确保音频输出已启用