Update to 2.0.0
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123
main/display/lvgl_display/emoji_collection.cc
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123
main/display/lvgl_display/emoji_collection.cc
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#include "emoji_collection.h"
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#include <esp_log.h>
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#include <unordered_map>
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#include <string>
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#define TAG "EmojiCollection"
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void EmojiCollection::AddEmoji(const std::string& name, LvglImage* image) {
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emoji_collection_[name] = image;
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}
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const LvglImage* EmojiCollection::GetEmojiImage(const char* name) {
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auto it = emoji_collection_.find(name);
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if (it != emoji_collection_.end()) {
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return it->second;
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}
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ESP_LOGW(TAG, "Emoji not found: %s", name);
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return nullptr;
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}
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EmojiCollection::~EmojiCollection() {
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for (auto it = emoji_collection_.begin(); it != emoji_collection_.end(); ++it) {
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delete it->second;
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}
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emoji_collection_.clear();
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}
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// These are declared in xiaozhi-fonts/src/font_emoji_32.c
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extern const lv_image_dsc_t emoji_1f636_32; // neutral
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extern const lv_image_dsc_t emoji_1f642_32; // happy
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extern const lv_image_dsc_t emoji_1f606_32; // laughing
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extern const lv_image_dsc_t emoji_1f602_32; // funny
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extern const lv_image_dsc_t emoji_1f614_32; // sad
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extern const lv_image_dsc_t emoji_1f620_32; // angry
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extern const lv_image_dsc_t emoji_1f62d_32; // crying
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extern const lv_image_dsc_t emoji_1f60d_32; // loving
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extern const lv_image_dsc_t emoji_1f633_32; // embarrassed
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extern const lv_image_dsc_t emoji_1f62f_32; // surprised
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extern const lv_image_dsc_t emoji_1f631_32; // shocked
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extern const lv_image_dsc_t emoji_1f914_32; // thinking
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extern const lv_image_dsc_t emoji_1f609_32; // winking
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extern const lv_image_dsc_t emoji_1f60e_32; // cool
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extern const lv_image_dsc_t emoji_1f60c_32; // relaxed
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extern const lv_image_dsc_t emoji_1f924_32; // delicious
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extern const lv_image_dsc_t emoji_1f618_32; // kissy
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extern const lv_image_dsc_t emoji_1f60f_32; // confident
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extern const lv_image_dsc_t emoji_1f634_32; // sleepy
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extern const lv_image_dsc_t emoji_1f61c_32; // silly
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extern const lv_image_dsc_t emoji_1f644_32; // confused
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Twemoji32::Twemoji32() {
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AddEmoji("neutral", new LvglSourceImage(&emoji_1f636_32));
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AddEmoji("happy", new LvglSourceImage(&emoji_1f642_32));
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AddEmoji("laughing", new LvglSourceImage(&emoji_1f606_32));
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AddEmoji("funny", new LvglSourceImage(&emoji_1f602_32));
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AddEmoji("sad", new LvglSourceImage(&emoji_1f614_32));
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AddEmoji("angry", new LvglSourceImage(&emoji_1f620_32));
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AddEmoji("crying", new LvglSourceImage(&emoji_1f62d_32));
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AddEmoji("loving", new LvglSourceImage(&emoji_1f60d_32));
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AddEmoji("embarrassed", new LvglSourceImage(&emoji_1f633_32));
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AddEmoji("surprised", new LvglSourceImage(&emoji_1f62f_32));
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AddEmoji("shocked", new LvglSourceImage(&emoji_1f631_32));
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AddEmoji("thinking", new LvglSourceImage(&emoji_1f914_32));
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AddEmoji("winking", new LvglSourceImage(&emoji_1f609_32));
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AddEmoji("cool", new LvglSourceImage(&emoji_1f60e_32));
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AddEmoji("relaxed", new LvglSourceImage(&emoji_1f60c_32));
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AddEmoji("delicious", new LvglSourceImage(&emoji_1f924_32));
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AddEmoji("kissy", new LvglSourceImage(&emoji_1f618_32));
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AddEmoji("confident", new LvglSourceImage(&emoji_1f60f_32));
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AddEmoji("sleepy", new LvglSourceImage(&emoji_1f634_32));
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AddEmoji("silly", new LvglSourceImage(&emoji_1f61c_32));
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AddEmoji("confused", new LvglSourceImage(&emoji_1f644_32));
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}
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// These are declared in xiaozhi-fonts/src/font_emoji_64.c
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extern const lv_image_dsc_t emoji_1f636_64; // neutral
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extern const lv_image_dsc_t emoji_1f642_64; // happy
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extern const lv_image_dsc_t emoji_1f606_64; // laughing
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extern const lv_image_dsc_t emoji_1f602_64; // funny
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extern const lv_image_dsc_t emoji_1f614_64; // sad
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extern const lv_image_dsc_t emoji_1f620_64; // angry
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extern const lv_image_dsc_t emoji_1f62d_64; // crying
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extern const lv_image_dsc_t emoji_1f60d_64; // loving
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extern const lv_image_dsc_t emoji_1f633_64; // embarrassed
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extern const lv_image_dsc_t emoji_1f62f_64; // surprised
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extern const lv_image_dsc_t emoji_1f631_64; // shocked
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extern const lv_image_dsc_t emoji_1f914_64; // thinking
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extern const lv_image_dsc_t emoji_1f609_64; // winking
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extern const lv_image_dsc_t emoji_1f60e_64; // cool
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extern const lv_image_dsc_t emoji_1f60c_64; // relaxed
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extern const lv_image_dsc_t emoji_1f924_64; // delicious
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extern const lv_image_dsc_t emoji_1f618_64; // kissy
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extern const lv_image_dsc_t emoji_1f60f_64; // confident
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extern const lv_image_dsc_t emoji_1f634_64; // sleepy
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extern const lv_image_dsc_t emoji_1f61c_64; // silly
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extern const lv_image_dsc_t emoji_1f644_64; // confused
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Twemoji64::Twemoji64() {
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AddEmoji("neutral", new LvglSourceImage(&emoji_1f636_64));
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AddEmoji("happy", new LvglSourceImage(&emoji_1f642_64));
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AddEmoji("laughing", new LvglSourceImage(&emoji_1f606_64));
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AddEmoji("funny", new LvglSourceImage(&emoji_1f602_64));
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AddEmoji("sad", new LvglSourceImage(&emoji_1f614_64));
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AddEmoji("angry", new LvglSourceImage(&emoji_1f620_64));
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AddEmoji("crying", new LvglSourceImage(&emoji_1f62d_64));
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AddEmoji("loving", new LvglSourceImage(&emoji_1f60d_64));
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AddEmoji("embarrassed", new LvglSourceImage(&emoji_1f633_64));
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AddEmoji("surprised", new LvglSourceImage(&emoji_1f62f_64));
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AddEmoji("shocked", new LvglSourceImage(&emoji_1f631_64));
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AddEmoji("thinking", new LvglSourceImage(&emoji_1f914_64));
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AddEmoji("winking", new LvglSourceImage(&emoji_1f609_64));
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AddEmoji("cool", new LvglSourceImage(&emoji_1f60e_64));
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AddEmoji("relaxed", new LvglSourceImage(&emoji_1f60c_64));
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AddEmoji("delicious", new LvglSourceImage(&emoji_1f924_64));
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AddEmoji("kissy", new LvglSourceImage(&emoji_1f618_64));
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AddEmoji("confident", new LvglSourceImage(&emoji_1f60f_64));
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AddEmoji("sleepy", new LvglSourceImage(&emoji_1f634_64));
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AddEmoji("silly", new LvglSourceImage(&emoji_1f61c_64));
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AddEmoji("confused", new LvglSourceImage(&emoji_1f644_64));
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}
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