Update to 2.0.0
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@@ -19,9 +19,6 @@
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#define TAG "esp_sparkbot"
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LV_FONT_DECLARE(font_puhui_20_4);
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LV_FONT_DECLARE(font_awesome_20_4);
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class SparkBotEs8311AudioCodec : public Es8311AudioCodec {
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private:
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@@ -120,12 +117,7 @@ private:
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esp_lcd_panel_invert_color(panel, true);
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esp_lcd_panel_disp_on_off(panel, true);
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display_ = new SpiLcdDisplay(panel_io, panel,
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DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X, DISPLAY_OFFSET_Y, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y, DISPLAY_SWAP_XY,
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{
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.text_font = &font_puhui_20_4,
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.icon_font = &font_awesome_20_4,
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.emoji_font = font_emoji_64_init(),
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});
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DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_OFFSET_X, DISPLAY_OFFSET_Y, DISPLAY_MIRROR_X, DISPLAY_MIRROR_Y, DISPLAY_SWAP_XY);
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}
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void InitializeCamera() {
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