add some code
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// Copyright 2018-2019 Espressif Systems (Shanghai) PTE LTD
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dsps_sqrt.h"
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#include <math.h>
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inline float dsps_sqrtf_f32_ansi(float f)
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{
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int result;
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int *f_ptr = (int *)&f;
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result = 0x1fbb4000 + (*f_ptr >> 1);
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const int *p = &result;
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float *f_result = (float *)p;
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return *f_result;
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}
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esp_err_t dsps_sqrt_f32_ansi(const float *input, float *output, int len)
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{
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if (NULL == input) {
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return ESP_ERR_DSP_PARAM_OUTOFRANGE;
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}
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if (NULL == output) {
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return ESP_ERR_DSP_PARAM_OUTOFRANGE;
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}
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for (int i = 0 ; i < len ; i++) {
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output[i] = dsps_sqrtf_f32_ansi(input[i]);
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}
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return ESP_OK;
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}
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float dsps_inverted_sqrtf_f32_ansi(float data )
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{
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const float x2 = data * 0.5F;
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const float threehalfs = 1.5F;
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union {
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float f;
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uint32_t i;
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} conv = {data}; // member 'f' set to value of 'data'.
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conv.i = 0x5f3759df - ( conv.i >> 1 );
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conv.f *= ( threehalfs - ( x2 * conv.f * conv.f ) );
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return conv.f;
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}
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