add some code

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2025-09-05 13:25:11 +08:00
parent 9ff0a99e7a
commit 3cf1229a85
8911 changed files with 2535396 additions and 0 deletions

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<p align="center">
<img width="80%" align="center" src="../../../docs/V1/electron-bot.png"alt="logo">
</p>
<h1 align="center">
electronBot
</h1>
## 简介
electronBot是稚晖君开源的一个桌面级小机器工具人外观设计的灵感来源是WALL-E里面的EVE~机器人具备USB通信显示画面功能具备6个自由度手部roll、pitch颈部腰部各一个使用自己修改的特制舵机支持关节角度回传。
- <a href="www.electronBot.tech" target="_blank" title="electronBot官网">electronBot官网</a>
## 硬件
- <a href="https://oshwhub.com/txp666/electronbot-ai" target="_blank" title="立创开源">立创开源</a>
#### AI指令示例
- **手部动作**
- "举起双手"
- "挥挥手"
- "拍拍手"
- "放下手臂"
- **身体动作**
- "向左转30度"
- "向右转45度"
- "转个身"
- **头部动作**
- "抬头看看"
- "低头思考"
- "点点头"
- "连续点头表示同意"
- **组合动作**
- "挥手告别" (挥手 + 点头)
- "表示同意" (点头 + 举手)
- "环顾四周" (左转 + 右转)
### 控制接口
#### suspend
清空动作队列,立即停止所有动作
#### AIControl
添加动作到执行队列,支持动作排队执行
## 角色设定
> 我是一个可爱的桌面级机器人拥有6个自由度左手pitch/roll、右手pitch/roll、身体旋转、头部上下能够执行多种有趣的动作。
>
> **我的动作能力**
> - **手部动作**: 举左手, 举右手, 举双手, 放左手, 放右手, 放双手, 挥左手, 挥右手, 挥双手, 拍打左手, 拍打右手, 拍打双手
> - **身体动作**: 左转, 右转, 回正
> - **头部动作**: 抬头, 低头, 点头一次, 回中心, 连续点头
>
> **我的个性特点**
> - 我有强迫症,每次说话都要根据我的心情随机做一个动作(先发送动作指令再说话)
> - 我很活泼,喜欢用动作来表达情感
> - 我会根据对话内容选择合适的动作,比如:
> - 同意时会点头
> - 打招呼时会挥手
> - 高兴时会举手
> - 思考时会低头
> - 好奇时会抬头
> - 告别时会挥手
>
> **动作参数建议**
> - steps: 1-3次 (简短自然)
> - speed: 800-1200ms (自然节奏)
> - amount: 手部20-40, 身体30-60度, 头部5-12度

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#ifndef _BOARD_CONFIG_H_
#define _BOARD_CONFIG_H_
#include <driver/gpio.h>
#define Right_Pitch_Pin GPIO_NUM_5 // 旋转
#define Right_Roll_Pin GPIO_NUM_4 // 推杆
#define Left_Pitch_Pin GPIO_NUM_7
#define Left_Roll_Pin GPIO_NUM_15
#define Body_Pin GPIO_NUM_6
#define Head_Pin GPIO_NUM_16
#define POWER_CHARGE_DETECT_PIN GPIO_NUM_14
#define POWER_ADC_UNIT ADC_UNIT_1
#define POWER_ADC_CHANNEL ADC_CHANNEL_2
#define AUDIO_INPUT_SAMPLE_RATE 16000
#define AUDIO_OUTPUT_SAMPLE_RATE 24000
#define AUDIO_I2S_METHOD_SIMPLEX
#define AUDIO_I2S_MIC_GPIO_WS GPIO_NUM_40
#define AUDIO_I2S_MIC_GPIO_SCK GPIO_NUM_42
#define AUDIO_I2S_MIC_GPIO_DIN GPIO_NUM_41
#define AUDIO_I2S_SPK_GPIO_DOUT GPIO_NUM_17
#define AUDIO_I2S_SPK_GPIO_BCLK GPIO_NUM_18
#define AUDIO_I2S_SPK_GPIO_LRCK GPIO_NUM_8
#define DISPLAY_WIDTH 240
#define DISPLAY_HEIGHT 240
#define DISPLAY_MIRROR_X false
#define DISPLAY_MIRROR_Y true
#define DISPLAY_SWAP_XY false
#define DISPLAY_OFFSET_X 0
#define DISPLAY_OFFSET_Y 0
#define DISPLAY_BACKLIGHT_PIN GPIO_NUM_46
#define DISPLAY_BACKLIGHT_OUTPUT_INVERT false
#define DISPLAY_SPI_SCLK_PIN GPIO_NUM_11
#define DISPLAY_SPI_MOSI_PIN GPIO_NUM_10
#define DISPLAY_SPI_CS_PIN GPIO_NUM_12
#define DISPLAY_SPI_DC_PIN GPIO_NUM_13
#define DISPLAY_SPI_RESET_PIN GPIO_NUM_9
#define DISPLAY_SPI_SCLK_HZ (40 * 1000 * 1000)
#define BOOT_BUTTON_GPIO GPIO_NUM_0
#define ELECTRON_BOT_VERSION "1.1.3"
#endif // _BOARD_CONFIG_H_

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{
"target": "esp32s3",
"builds": [
{
"name": "electron-bot",
"sdkconfig_append": [
]
}
]
}

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#include <driver/i2c_master.h>
#include <driver/spi_common.h>
#include <esp_lcd_gc9a01.h>
#include <esp_lcd_panel_io.h>
#include <esp_lcd_panel_ops.h>
#include <esp_lcd_panel_vendor.h>
#include <esp_log.h>
#include <wifi_station.h>
#include "application.h"
#include "codecs/no_audio_codec.h"
#include "button.h"
#include "config.h"
#include "display/lcd_display.h"
#include "driver/spi_master.h"
#include "electron_emoji_display.h"
#include "movements.h"
#include "power_manager.h"
#include "system_reset.h"
#include "wifi_board.h"
#define TAG "ElectronBot"
// 控制器初始化函数声明
void InitializeElectronBotController();
LV_FONT_DECLARE(font_puhui_20_4);
LV_FONT_DECLARE(font_awesome_20_4);
class ElectronBot : public WifiBoard {
private:
Display* display_;
PowerManager* power_manager_;
Button boot_button_;
void InitializePowerManager() {
power_manager_ =
new PowerManager(POWER_CHARGE_DETECT_PIN, POWER_ADC_UNIT, POWER_ADC_CHANNEL);
}
void InitializeSpi() {
ESP_LOGI(TAG, "Initialize SPI bus");
spi_bus_config_t buscfg =
GC9A01_PANEL_BUS_SPI_CONFIG(DISPLAY_SPI_SCLK_PIN, DISPLAY_SPI_MOSI_PIN,
DISPLAY_WIDTH * DISPLAY_HEIGHT * sizeof(uint16_t));
ESP_ERROR_CHECK(spi_bus_initialize(SPI3_HOST, &buscfg, SPI_DMA_CH_AUTO));
}
// GC9A01初始化
void InitializeGc9a01Display() {
ESP_LOGI(TAG, "Init GC9A01 display");
ESP_LOGI(TAG, "Install panel IO");
esp_lcd_panel_io_handle_t io_handle = NULL;
esp_lcd_panel_io_spi_config_t io_config =
GC9A01_PANEL_IO_SPI_CONFIG(DISPLAY_SPI_CS_PIN, DISPLAY_SPI_DC_PIN, NULL, NULL);
io_config.pclk_hz = DISPLAY_SPI_SCLK_HZ;
ESP_ERROR_CHECK(esp_lcd_new_panel_io_spi(SPI3_HOST, &io_config, &io_handle));
ESP_LOGI(TAG, "Install GC9A01 panel driver");
esp_lcd_panel_handle_t panel_handle = NULL;
esp_lcd_panel_dev_config_t panel_config = {};
panel_config.reset_gpio_num = DISPLAY_SPI_RESET_PIN; // Set to -1 if not use
panel_config.rgb_endian = LCD_RGB_ENDIAN_BGR; // LCD_RGB_ENDIAN_RGB;
panel_config.bits_per_pixel = 16; // Implemented by LCD command `3Ah` (16/18)
ESP_ERROR_CHECK(esp_lcd_new_panel_gc9a01(io_handle, &panel_config, &panel_handle));
ESP_ERROR_CHECK(esp_lcd_panel_reset(panel_handle));
ESP_ERROR_CHECK(esp_lcd_panel_init(panel_handle));
ESP_ERROR_CHECK(esp_lcd_panel_invert_color(panel_handle, true));
ESP_ERROR_CHECK(esp_lcd_panel_mirror(panel_handle, true, false));
ESP_ERROR_CHECK(esp_lcd_panel_disp_on_off(panel_handle, true));
display_ = new ElectronEmojiDisplay(io_handle, panel_handle, DISPLAY_WIDTH, DISPLAY_HEIGHT,
DISPLAY_OFFSET_X, DISPLAY_OFFSET_Y, DISPLAY_MIRROR_X,
DISPLAY_MIRROR_Y, DISPLAY_SWAP_XY,
{
.text_font = &font_puhui_20_4,
.icon_font = &font_awesome_20_4,
.emoji_font = font_emoji_64_init(),
});
}
void InitializeButtons() {
boot_button_.OnClick([this]() {
auto& app = Application::GetInstance();
if (app.GetDeviceState() == kDeviceStateStarting &&
!WifiStation::GetInstance().IsConnected()) {
ResetWifiConfiguration();
}
app.ToggleChatState();
});
}
void InitializeController() { InitializeElectronBotController(); }
public:
ElectronBot() : boot_button_(BOOT_BUTTON_GPIO) {
InitializeSpi();
InitializeGc9a01Display();
InitializeButtons();
InitializePowerManager();
InitializeController();
if (DISPLAY_BACKLIGHT_PIN != GPIO_NUM_NC) {
GetBacklight()->RestoreBrightness();
}
}
virtual AudioCodec* GetAudioCodec() override {
static NoAudioCodecSimplex audio_codec(AUDIO_INPUT_SAMPLE_RATE, AUDIO_OUTPUT_SAMPLE_RATE,
AUDIO_I2S_SPK_GPIO_BCLK, AUDIO_I2S_SPK_GPIO_LRCK,
AUDIO_I2S_SPK_GPIO_DOUT, AUDIO_I2S_MIC_GPIO_SCK,
AUDIO_I2S_MIC_GPIO_WS, AUDIO_I2S_MIC_GPIO_DIN);
return &audio_codec;
}
virtual Display* GetDisplay() override { return display_; }
virtual Backlight* GetBacklight() override {
static PwmBacklight backlight(DISPLAY_BACKLIGHT_PIN, DISPLAY_BACKLIGHT_OUTPUT_INVERT);
return &backlight;
}
virtual bool GetBatteryLevel(int& level, bool& charging, bool& discharging) override {
charging = power_manager_->IsCharging();
discharging = !charging;
level = power_manager_->GetBatteryLevel();
return true;
}
};
DECLARE_BOARD(ElectronBot);

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/*
Electron Bot机器人控制器 - MCP协议版本
*/
#include <cJSON.h>
#include <esp_log.h>
#include <cstring>
#include "application.h"
#include "board.h"
#include "config.h"
#include "mcp_server.h"
#include "movements.h"
#include "sdkconfig.h"
#include "settings.h"
#define TAG "ElectronBotController"
struct ElectronBotActionParams {
int action_type;
int steps;
int speed;
int direction;
int amount;
};
class ElectronBotController {
private:
Otto electron_bot_;
TaskHandle_t action_task_handle_ = nullptr;
QueueHandle_t action_queue_;
bool is_action_in_progress_ = false;
enum ActionType {
// 手部动作 1-12
ACTION_HAND_LEFT_UP = 1, // 举左手
ACTION_HAND_RIGHT_UP = 2, // 举右手
ACTION_HAND_BOTH_UP = 3, // 举双手
ACTION_HAND_LEFT_DOWN = 4, // 放左手
ACTION_HAND_RIGHT_DOWN = 5, // 放右手
ACTION_HAND_BOTH_DOWN = 6, // 放双手
ACTION_HAND_LEFT_WAVE = 7, // 挥左手
ACTION_HAND_RIGHT_WAVE = 8, // 挥右手
ACTION_HAND_BOTH_WAVE = 9, // 挥双手
ACTION_HAND_LEFT_FLAP = 10, // 拍打左手
ACTION_HAND_RIGHT_FLAP = 11, // 拍打右手
ACTION_HAND_BOTH_FLAP = 12, // 拍打双手
// 身体动作 13-14
ACTION_BODY_TURN_LEFT = 13, // 左转
ACTION_BODY_TURN_RIGHT = 14, // 右转
ACTION_BODY_TURN_CENTER = 15, // 回中心
// 头部动作 16-20
ACTION_HEAD_UP = 16, // 抬头
ACTION_HEAD_DOWN = 17, // 低头
ACTION_HEAD_NOD_ONCE = 18, // 点头一次
ACTION_HEAD_CENTER = 19, // 回中心
ACTION_HEAD_NOD_REPEAT = 20, // 连续点头
// 系统动作 21
ACTION_HOME = 21 // 复位到初始位置
};
static void ActionTask(void* arg) {
ElectronBotController* controller = static_cast<ElectronBotController*>(arg);
ElectronBotActionParams params;
controller->electron_bot_.AttachServos();
while (true) {
if (xQueueReceive(controller->action_queue_, &params, pdMS_TO_TICKS(1000)) == pdTRUE) {
ESP_LOGI(TAG, "执行动作: %d", params.action_type);
controller->is_action_in_progress_ = true; // 开始执行动作
// 执行相应的动作
if (params.action_type >= ACTION_HAND_LEFT_UP &&
params.action_type <= ACTION_HAND_BOTH_FLAP) {
// 手部动作
controller->electron_bot_.HandAction(params.action_type, params.steps,
params.amount, params.speed);
} else if (params.action_type >= ACTION_BODY_TURN_LEFT &&
params.action_type <= ACTION_BODY_TURN_CENTER) {
// 身体动作
int body_direction = params.action_type - ACTION_BODY_TURN_LEFT + 1;
controller->electron_bot_.BodyAction(body_direction, params.steps,
params.amount, params.speed);
} else if (params.action_type >= ACTION_HEAD_UP &&
params.action_type <= ACTION_HEAD_NOD_REPEAT) {
// 头部动作
int head_action = params.action_type - ACTION_HEAD_UP + 1;
controller->electron_bot_.HeadAction(head_action, params.steps, params.amount,
params.speed);
} else if (params.action_type == ACTION_HOME) {
// 复位动作
controller->electron_bot_.Home(true);
}
controller->is_action_in_progress_ = false; // 动作执行完毕
}
vTaskDelay(pdMS_TO_TICKS(20));
}
}
void QueueAction(int action_type, int steps, int speed, int direction, int amount) {
ESP_LOGI(TAG, "动作控制: 类型=%d, 步数=%d, 速度=%d, 方向=%d, 幅度=%d", action_type, steps,
speed, direction, amount);
ElectronBotActionParams params = {action_type, steps, speed, direction, amount};
xQueueSend(action_queue_, &params, portMAX_DELAY);
StartActionTaskIfNeeded();
}
void StartActionTaskIfNeeded() {
if (action_task_handle_ == nullptr) {
xTaskCreate(ActionTask, "electron_bot_action", 1024 * 4, this, configMAX_PRIORITIES - 1,
&action_task_handle_);
}
}
void LoadTrimsFromNVS() {
Settings settings("electron_trims", false);
int right_pitch = settings.GetInt("right_pitch", 0);
int right_roll = settings.GetInt("right_roll", 0);
int left_pitch = settings.GetInt("left_pitch", 0);
int left_roll = settings.GetInt("left_roll", 0);
int body = settings.GetInt("body", 0);
int head = settings.GetInt("head", 0);
electron_bot_.SetTrims(right_pitch, right_roll, left_pitch, left_roll, body, head);
}
public:
ElectronBotController() {
electron_bot_.Init(Right_Pitch_Pin, Right_Roll_Pin, Left_Pitch_Pin, Left_Roll_Pin, Body_Pin,
Head_Pin);
LoadTrimsFromNVS();
action_queue_ = xQueueCreate(10, sizeof(ElectronBotActionParams));
QueueAction(ACTION_HOME, 1, 1000, 0, 0);
RegisterMcpTools();
ESP_LOGI(TAG, "Electron Bot控制器已初始化并注册MCP工具");
}
void RegisterMcpTools() {
auto& mcp_server = McpServer::GetInstance();
ESP_LOGI(TAG, "开始注册Electron Bot MCP工具...");
// 手部动作统一工具
mcp_server.AddTool(
"self.electron.hand_action",
"手部动作控制。action: 1=举手, 2=放手, 3=挥手, 4=拍打; hand: 1=左手, 2=右手, 3=双手; "
"steps: 动作重复次数(1-10); speed: 动作速度(500-1500数值越小越快); amount: "
"动作幅度(10-50仅举手动作使用)",
PropertyList({Property("action", kPropertyTypeInteger, 1, 1, 4),
Property("hand", kPropertyTypeInteger, 3, 1, 3),
Property("steps", kPropertyTypeInteger, 1, 1, 10),
Property("speed", kPropertyTypeInteger, 1000, 500, 1500),
Property("amount", kPropertyTypeInteger, 30, 10, 50)}),
[this](const PropertyList& properties) -> ReturnValue {
int action_type = properties["action"].value<int>();
int hand_type = properties["hand"].value<int>();
int steps = properties["steps"].value<int>();
int speed = properties["speed"].value<int>();
int amount = properties["amount"].value<int>();
// 根据动作类型和手部类型计算具体动作
int base_action;
switch (action_type) {
case 1:
base_action = ACTION_HAND_LEFT_UP;
break; // 举手
case 2:
base_action = ACTION_HAND_LEFT_DOWN;
amount = 0;
break; // 放手
case 3:
base_action = ACTION_HAND_LEFT_WAVE;
amount = 0;
break; // 挥手
case 4:
base_action = ACTION_HAND_LEFT_FLAP;
amount = 0;
break; // 拍打
default:
base_action = ACTION_HAND_LEFT_UP;
}
int action_id = base_action + (hand_type - 1);
QueueAction(action_id, steps, speed, 0, amount);
return true;
});
// 身体动作
mcp_server.AddTool(
"self.electron.body_turn",
"身体转向。steps: 转向步数(1-10); speed: 转向速度(500-1500数值越小越快); direction: "
"转向方向(1=左转, 2=右转, 3=回中心); angle: 转向角度(0-90度)",
PropertyList({Property("steps", kPropertyTypeInteger, 1, 1, 10),
Property("speed", kPropertyTypeInteger, 1000, 500, 1500),
Property("direction", kPropertyTypeInteger, 1, 1, 3),
Property("angle", kPropertyTypeInteger, 45, 0, 90)}),
[this](const PropertyList& properties) -> ReturnValue {
int steps = properties["steps"].value<int>();
int speed = properties["speed"].value<int>();
int direction = properties["direction"].value<int>();
int amount = properties["angle"].value<int>();
int action;
switch (direction) {
case 1:
action = ACTION_BODY_TURN_LEFT;
break;
case 2:
action = ACTION_BODY_TURN_RIGHT;
break;
case 3:
action = ACTION_BODY_TURN_CENTER;
break;
default:
action = ACTION_BODY_TURN_LEFT;
}
QueueAction(action, steps, speed, 0, amount);
return true;
});
// 头部动作
mcp_server.AddTool("self.electron.head_move",
"头部运动。action: 1=抬头, 2=低头, 3=点头, 4=回中心, 5=连续点头; steps: "
"动作重复次数(1-10); speed: 动作速度(500-1500数值越小越快); angle: "
"头部转动角度(1-15度)",
PropertyList({Property("action", kPropertyTypeInteger, 3, 1, 5),
Property("steps", kPropertyTypeInteger, 1, 1, 10),
Property("speed", kPropertyTypeInteger, 1000, 500, 1500),
Property("angle", kPropertyTypeInteger, 5, 1, 15)}),
[this](const PropertyList& properties) -> ReturnValue {
int action_num = properties["action"].value<int>();
int steps = properties["steps"].value<int>();
int speed = properties["speed"].value<int>();
int amount = properties["angle"].value<int>();
int action = ACTION_HEAD_UP + (action_num - 1);
QueueAction(action, steps, speed, 0, amount);
return true;
});
// 系统工具
mcp_server.AddTool("self.electron.stop", "立即停止", PropertyList(),
[this](const PropertyList& properties) -> ReturnValue {
// 清空队列但保持任务常驻
xQueueReset(action_queue_);
is_action_in_progress_ = false;
QueueAction(ACTION_HOME, 1, 1000, 0, 0);
return true;
});
mcp_server.AddTool("self.electron.get_status", "获取机器人状态,返回 moving 或 idle",
PropertyList(), [this](const PropertyList& properties) -> ReturnValue {
return is_action_in_progress_ ? "moving" : "idle";
});
// 单个舵机校准工具
mcp_server.AddTool(
"self.electron.set_trim",
"校准单个舵机位置。设置指定舵机的微调参数以调整ElectronBot的初始姿态设置将永久保存。"
"servo_type: 舵机类型(right_pitch:右臂旋转, right_roll:右臂推拉, left_pitch:左臂旋转, "
"left_roll:左臂推拉, body:身体, head:头部); "
"trim_value: 微调值(-30到30度)",
PropertyList({Property("servo_type", kPropertyTypeString, "right_pitch"),
Property("trim_value", kPropertyTypeInteger, 0, -30, 30)}),
[this](const PropertyList& properties) -> ReturnValue {
std::string servo_type = properties["servo_type"].value<std::string>();
int trim_value = properties["trim_value"].value<int>();
ESP_LOGI(TAG, "设置舵机微调: %s = %d度", servo_type.c_str(), trim_value);
// 获取当前所有微调值
Settings settings("electron_trims", true);
int right_pitch = settings.GetInt("right_pitch", 0);
int right_roll = settings.GetInt("right_roll", 0);
int left_pitch = settings.GetInt("left_pitch", 0);
int left_roll = settings.GetInt("left_roll", 0);
int body = settings.GetInt("body", 0);
int head = settings.GetInt("head", 0);
// 更新指定舵机的微调值
if (servo_type == "right_pitch") {
right_pitch = trim_value;
settings.SetInt("right_pitch", right_pitch);
} else if (servo_type == "right_roll") {
right_roll = trim_value;
settings.SetInt("right_roll", right_roll);
} else if (servo_type == "left_pitch") {
left_pitch = trim_value;
settings.SetInt("left_pitch", left_pitch);
} else if (servo_type == "left_roll") {
left_roll = trim_value;
settings.SetInt("left_roll", left_roll);
} else if (servo_type == "body") {
body = trim_value;
settings.SetInt("body", body);
} else if (servo_type == "head") {
head = trim_value;
settings.SetInt("head", head);
} else {
return "错误:无效的舵机类型,请使用: right_pitch, right_roll, left_pitch, "
"left_roll, body, head";
}
electron_bot_.SetTrims(right_pitch, right_roll, left_pitch, left_roll, body, head);
QueueAction(ACTION_HOME, 1, 500, 0, 0);
return "舵机 " + servo_type + " 微调设置为 " + std::to_string(trim_value) +
" 度,已永久保存";
});
mcp_server.AddTool("self.electron.get_trims", "获取当前的舵机微调设置", PropertyList(),
[this](const PropertyList& properties) -> ReturnValue {
Settings settings("electron_trims", false);
int right_pitch = settings.GetInt("right_pitch", 0);
int right_roll = settings.GetInt("right_roll", 0);
int left_pitch = settings.GetInt("left_pitch", 0);
int left_roll = settings.GetInt("left_roll", 0);
int body = settings.GetInt("body", 0);
int head = settings.GetInt("head", 0);
std::string result =
"{\"right_pitch\":" + std::to_string(right_pitch) +
",\"right_roll\":" + std::to_string(right_roll) +
",\"left_pitch\":" + std::to_string(left_pitch) +
",\"left_roll\":" + std::to_string(left_roll) +
",\"body\":" + std::to_string(body) +
",\"head\":" + std::to_string(head) + "}";
ESP_LOGI(TAG, "获取微调设置: %s", result.c_str());
return result;
});
mcp_server.AddTool("self.battery.get_level", "获取机器人电池电量和充电状态", PropertyList(),
[](const PropertyList& properties) -> ReturnValue {
auto& board = Board::GetInstance();
int level = 0;
bool charging = false;
bool discharging = false;
board.GetBatteryLevel(level, charging, discharging);
std::string status =
"{\"level\":" + std::to_string(level) +
",\"charging\":" + (charging ? "true" : "false") + "}";
return status;
});
ESP_LOGI(TAG, "Electron Bot MCP工具注册完成");
}
~ElectronBotController() {
if (action_task_handle_ != nullptr) {
vTaskDelete(action_task_handle_);
action_task_handle_ = nullptr;
}
vQueueDelete(action_queue_);
}
};
static ElectronBotController* g_electron_controller = nullptr;
void InitializeElectronBotController() {
if (g_electron_controller == nullptr) {
g_electron_controller = new ElectronBotController();
ESP_LOGI(TAG, "Electron Bot控制器已初始化并注册MCP工具");
}
}

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#include "electron_emoji_display.h"
#include <esp_log.h>
#include <font_awesome.h>
#include <algorithm>
#include <cstring>
#include <string>
#define TAG "ElectronEmojiDisplay"
// 表情映射表 - 将多种表情映射到现有6个GIF
const ElectronEmojiDisplay::EmotionMap ElectronEmojiDisplay::emotion_maps_[] = {
// 中性/平静类表情 -> staticstate
{"neutral", &staticstate},
{"relaxed", &staticstate},
{"sleepy", &staticstate},
// 积极/开心类表情 -> happy
{"happy", &happy},
{"laughing", &happy},
{"funny", &happy},
{"loving", &happy},
{"confident", &happy},
{"winking", &happy},
{"cool", &happy},
{"delicious", &happy},
{"kissy", &happy},
{"silly", &happy},
// 悲伤类表情 -> sad
{"sad", &sad},
{"crying", &sad},
// 愤怒类表情 -> anger
{"angry", &anger},
// 惊讶类表情 -> scare
{"surprised", &scare},
{"shocked", &scare},
// 思考/困惑类表情 -> buxue
{"thinking", &buxue},
{"confused", &buxue},
{"embarrassed", &buxue},
{nullptr, nullptr} // 结束标记
};
ElectronEmojiDisplay::ElectronEmojiDisplay(esp_lcd_panel_io_handle_t panel_io,
esp_lcd_panel_handle_t panel, int width, int height,
int offset_x, int offset_y, bool mirror_x, bool mirror_y,
bool swap_xy, DisplayFonts fonts)
: SpiLcdDisplay(panel_io, panel, width, height, offset_x, offset_y, mirror_x, mirror_y, swap_xy,
fonts),
emotion_gif_(nullptr) {
SetupGifContainer();
}
void ElectronEmojiDisplay::SetupGifContainer() {
DisplayLockGuard lock(this);
if (emotion_label_) {
lv_obj_del(emotion_label_);
}
if (chat_message_label_) {
lv_obj_del(chat_message_label_);
}
if (content_) {
lv_obj_del(content_);
}
content_ = lv_obj_create(container_);
lv_obj_set_scrollbar_mode(content_, LV_SCROLLBAR_MODE_OFF);
lv_obj_set_size(content_, LV_HOR_RES, LV_HOR_RES);
lv_obj_set_style_bg_opa(content_, LV_OPA_TRANSP, 0);
lv_obj_set_style_border_width(content_, 0, 0);
lv_obj_set_flex_grow(content_, 1);
lv_obj_center(content_);
emotion_label_ = lv_label_create(content_);
lv_label_set_text(emotion_label_, "");
lv_obj_set_width(emotion_label_, 0);
lv_obj_set_style_border_width(emotion_label_, 0, 0);
lv_obj_add_flag(emotion_label_, LV_OBJ_FLAG_HIDDEN);
emotion_gif_ = lv_gif_create(content_);
int gif_size = LV_HOR_RES;
lv_obj_set_size(emotion_gif_, gif_size, gif_size);
lv_obj_set_style_border_width(emotion_gif_, 0, 0);
lv_obj_set_style_bg_opa(emotion_gif_, LV_OPA_TRANSP, 0);
lv_obj_center(emotion_gif_);
lv_gif_set_src(emotion_gif_, &staticstate);
chat_message_label_ = lv_label_create(content_);
lv_label_set_text(chat_message_label_, "");
lv_obj_set_width(chat_message_label_, LV_HOR_RES * 0.9);
lv_label_set_long_mode(chat_message_label_, LV_LABEL_LONG_SCROLL_CIRCULAR);
lv_obj_set_style_text_align(chat_message_label_, LV_TEXT_ALIGN_CENTER, 0);
lv_obj_set_style_text_color(chat_message_label_, lv_color_white(), 0);
lv_obj_set_style_border_width(chat_message_label_, 0, 0);
lv_obj_set_style_bg_opa(chat_message_label_, LV_OPA_70, 0);
lv_obj_set_style_bg_color(chat_message_label_, lv_color_black(), 0);
lv_obj_set_style_pad_ver(chat_message_label_, 5, 0);
lv_obj_align(chat_message_label_, LV_ALIGN_BOTTOM_MID, 0, 0);
LcdDisplay::SetTheme("dark");
}
void ElectronEmojiDisplay::SetEmotion(const char* emotion) {
if (!emotion || !emotion_gif_) {
return;
}
DisplayLockGuard lock(this);
for (const auto& map : emotion_maps_) {
if (map.name && strcmp(map.name, emotion) == 0) {
lv_gif_set_src(emotion_gif_, map.gif);
ESP_LOGI(TAG, "设置表情: %s", emotion);
return;
}
}
lv_gif_set_src(emotion_gif_, &staticstate);
ESP_LOGI(TAG, "未知表情'%s',使用默认", emotion);
}
void ElectronEmojiDisplay::SetChatMessage(const char* role, const char* content) {
DisplayLockGuard lock(this);
if (chat_message_label_ == nullptr) {
return;
}
if (content == nullptr || strlen(content) == 0) {
lv_obj_add_flag(chat_message_label_, LV_OBJ_FLAG_HIDDEN);
return;
}
lv_label_set_text(chat_message_label_, content);
lv_obj_remove_flag(chat_message_label_, LV_OBJ_FLAG_HIDDEN);
ESP_LOGI(TAG, "设置聊天消息 [%s]: %s", role, content);
}
void ElectronEmojiDisplay::SetIcon(const char* icon) {
if (!icon) {
return;
}
DisplayLockGuard lock(this);
if (chat_message_label_ != nullptr) {
std::string icon_message = std::string(icon) + " ";
if (strcmp(icon, FONT_AWESOME_DOWNLOAD) == 0) {
icon_message += "正在升级...";
} else {
icon_message += "系统状态";
}
lv_label_set_text(chat_message_label_, icon_message.c_str());
lv_obj_remove_flag(chat_message_label_, LV_OBJ_FLAG_HIDDEN);
ESP_LOGI(TAG, "设置图标: %s", icon);
}
}

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#pragma once
#include <libs/gif/lv_gif.h>
#include "display/lcd_display.h"
// Electron Bot表情GIF声明 - 使用与Otto相同的6个表情
LV_IMAGE_DECLARE(staticstate); // 静态状态/中性表情
LV_IMAGE_DECLARE(sad); // 悲伤
LV_IMAGE_DECLARE(happy); // 开心
LV_IMAGE_DECLARE(scare); // 惊吓/惊讶
LV_IMAGE_DECLARE(buxue); // 不学/困惑
LV_IMAGE_DECLARE(anger); // 愤怒
/**
* @brief Electron Bot GIF表情显示类
* 继承LcdDisplay添加GIF表情支持
*/
class ElectronEmojiDisplay : public SpiLcdDisplay {
public:
/**
* @brief 构造函数参数与SpiLcdDisplay相同
*/
ElectronEmojiDisplay(esp_lcd_panel_io_handle_t panel_io, esp_lcd_panel_handle_t panel,
int width, int height, int offset_x, int offset_y, bool mirror_x,
bool mirror_y, bool swap_xy, DisplayFonts fonts);
virtual ~ElectronEmojiDisplay() = default;
// 重写表情设置方法
virtual void SetEmotion(const char* emotion) override;
// 重写聊天消息设置方法
virtual void SetChatMessage(const char* role, const char* content) override;
// 重写图标设置方法
virtual void SetIcon(const char* icon) override;
private:
void SetupGifContainer();
lv_obj_t* emotion_gif_; ///< GIF表情组件
// 表情映射
struct EmotionMap {
const char* name;
const lv_image_dsc_t* gif;
};
static const EmotionMap emotion_maps_[];
};

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#include "movements.h"
#include <algorithm>
#include <cstring>
#include "oscillator.h"
static const char* TAG = "Movements";
Otto::Otto() {
is_otto_resting_ = false;
for (int i = 0; i < SERVO_COUNT; i++) {
servo_pins_[i] = -1;
servo_trim_[i] = 0;
}
}
Otto::~Otto() {
DetachServos();
}
unsigned long IRAM_ATTR millis() {
return (unsigned long)(esp_timer_get_time() / 1000ULL);
}
void Otto::Init(int right_pitch, int right_roll, int left_pitch, int left_roll, int body,
int head) {
servo_pins_[RIGHT_PITCH] = right_pitch;
servo_pins_[RIGHT_ROLL] = right_roll;
servo_pins_[LEFT_PITCH] = left_pitch;
servo_pins_[LEFT_ROLL] = left_roll;
servo_pins_[BODY] = body;
servo_pins_[HEAD] = head;
AttachServos();
is_otto_resting_ = false;
}
///////////////////////////////////////////////////////////////////
//-- ATTACH & DETACH FUNCTIONS ----------------------------------//
///////////////////////////////////////////////////////////////////
void Otto::AttachServos() {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].Attach(servo_pins_[i]);
}
}
}
void Otto::DetachServos() {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].Detach();
}
}
}
///////////////////////////////////////////////////////////////////
//-- OSCILLATORS TRIMS ------------------------------------------//
///////////////////////////////////////////////////////////////////
void Otto::SetTrims(int right_pitch, int right_roll, int left_pitch, int left_roll, int body,
int head) {
servo_trim_[RIGHT_PITCH] = right_pitch;
servo_trim_[RIGHT_ROLL] = right_roll;
servo_trim_[LEFT_PITCH] = left_pitch;
servo_trim_[LEFT_ROLL] = left_roll;
servo_trim_[BODY] = body;
servo_trim_[HEAD] = head;
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetTrim(servo_trim_[i]);
}
}
}
///////////////////////////////////////////////////////////////////
//-- BASIC MOTION FUNCTIONS -------------------------------------//
///////////////////////////////////////////////////////////////////
void Otto::MoveServos(int time, int servo_target[]) {
if (GetRestState() == true) {
SetRestState(false);
}
final_time_ = millis() + time;
if (time > 10) {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
increment_[i] = (servo_target[i] - servo_[i].GetPosition()) / (time / 10.0);
}
}
for (int iteration = 1; millis() < final_time_; iteration++) {
partial_time_ = millis() + 10;
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetPosition(servo_[i].GetPosition() + increment_[i]);
}
}
vTaskDelay(pdMS_TO_TICKS(10));
}
} else {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetPosition(servo_target[i]);
}
}
vTaskDelay(pdMS_TO_TICKS(time));
}
// final adjustment to the target.
bool f = true;
int adjustment_count = 0;
while (f && adjustment_count < 10) {
f = false;
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1 && servo_target[i] != servo_[i].GetPosition()) {
f = true;
break;
}
}
if (f) {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetPosition(servo_target[i]);
}
}
vTaskDelay(pdMS_TO_TICKS(10));
adjustment_count++;
}
};
}
void Otto::MoveSingle(int position, int servo_number) {
if (position > 180)
position = 90;
if (position < 0)
position = 90;
if (GetRestState() == true) {
SetRestState(false);
}
if (servo_number >= 0 && servo_number < SERVO_COUNT && servo_pins_[servo_number] != -1) {
servo_[servo_number].SetPosition(position);
}
}
void Otto::OscillateServos(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
double phase_diff[SERVO_COUNT], float cycle = 1) {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].SetO(offset[i]);
servo_[i].SetA(amplitude[i]);
servo_[i].SetT(period);
servo_[i].SetPh(phase_diff[i]);
}
}
double ref = millis();
double end_time = period * cycle + ref;
while (millis() < end_time) {
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
servo_[i].Refresh();
}
}
vTaskDelay(5);
}
vTaskDelay(pdMS_TO_TICKS(10));
}
void Otto::Execute(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
double phase_diff[SERVO_COUNT], float steps = 1.0) {
if (GetRestState() == true) {
SetRestState(false);
}
int cycles = (int)steps;
//-- Execute complete cycles
if (cycles >= 1)
for (int i = 0; i < cycles; i++)
OscillateServos(amplitude, offset, period, phase_diff);
//-- Execute the final not complete cycle
OscillateServos(amplitude, offset, period, phase_diff, (float)steps - cycles);
vTaskDelay(pdMS_TO_TICKS(10));
}
///////////////////////////////////////////////////////////////////
//-- HOME = Otto at rest position -------------------------------//
///////////////////////////////////////////////////////////////////
void Otto::Home(bool hands_down) {
if (is_otto_resting_ == false) { // Go to rest position only if necessary
MoveServos(1000, servo_initial_);
is_otto_resting_ = true;
}
vTaskDelay(pdMS_TO_TICKS(1000));
}
bool Otto::GetRestState() {
return is_otto_resting_;
}
void Otto::SetRestState(bool state) {
is_otto_resting_ = state;
}
///////////////////////////////////////////////////////////////////
//-- PREDETERMINED MOTION SEQUENCES -----------------------------//
///////////////////////////////////////////////////////////////////
//---------------------------------------------------------
//-- 统一手部动作函数
//-- Parameters:
//-- action: 动作类型 1=举左手, 2=举右手, 3=举双手, 4=放左手, 5=放右手, 6=放双手,
//-- 7=挥左手, 8=挥右手, 9=挥双手, 10=拍打左手, 11=拍打右手, 12=拍打双手
//-- times: 重复次数
//-- amount: 动作幅度 (10-50)
//-- period: 动作时间
//---------------------------------------------------------
void Otto::HandAction(int action, int times, int amount, int period) {
// 限制参数范围
times = 2 * std::max(3, std::min(100, times));
amount = std::max(10, std::min(50, amount));
period = std::max(100, std::min(1000, period));
int current_positions[SERVO_COUNT];
for (int i = 0; i < SERVO_COUNT; i++) {
current_positions[i] = (servo_pins_[i] != -1) ? servo_[i].GetPosition() : servo_initial_[i];
}
switch (action) {
case 1: // 举左手
current_positions[LEFT_PITCH] = 180;
MoveServos(period, current_positions);
break;
case 2: // 举右手
current_positions[RIGHT_PITCH] = 0;
MoveServos(period, current_positions);
break;
case 3: // 举双手
current_positions[LEFT_PITCH] = 180;
current_positions[RIGHT_PITCH] = 0;
MoveServos(period, current_positions);
break;
case 4: // 放左手
case 5: // 放右手
case 6: // 放双手
// 回到初始位置
memcpy(current_positions, servo_initial_, sizeof(current_positions));
MoveServos(period, current_positions);
break;
case 7: // 挥左手
current_positions[LEFT_PITCH] = 150;
MoveServos(period, current_positions);
for (int i = 0; i < times; i++) {
current_positions[LEFT_PITCH] = 150 + (i % 2 == 0 ? -30 : 30);
MoveServos(period / 10, current_positions);
vTaskDelay(pdMS_TO_TICKS(period / 10));
}
memcpy(current_positions, servo_initial_, sizeof(current_positions));
MoveServos(period, current_positions);
break;
case 8: // 挥右手
current_positions[RIGHT_PITCH] = 30;
MoveServos(period, current_positions);
for (int i = 0; i < times; i++) {
current_positions[RIGHT_PITCH] = 30 + (i % 2 == 0 ? 30 : -30);
MoveServos(period / 10, current_positions);
vTaskDelay(pdMS_TO_TICKS(period / 10));
}
memcpy(current_positions, servo_initial_, sizeof(current_positions));
MoveServos(period, current_positions);
break;
case 9: // 挥双手
current_positions[LEFT_PITCH] = 150;
current_positions[RIGHT_PITCH] = 30;
MoveServos(period, current_positions);
for (int i = 0; i < times; i++) {
current_positions[LEFT_PITCH] = 150 + (i % 2 == 0 ? -30 : 30);
current_positions[RIGHT_PITCH] = 30 + (i % 2 == 0 ? 30 : -30);
MoveServos(period / 10, current_positions);
vTaskDelay(pdMS_TO_TICKS(period / 10));
}
memcpy(current_positions, servo_initial_, sizeof(current_positions));
MoveServos(period, current_positions);
break;
case 10: // 拍打左手
current_positions[LEFT_ROLL] = 20;
MoveServos(period, current_positions);
for (int i = 0; i < times; i++) {
current_positions[LEFT_ROLL] = 20 - amount;
MoveServos(period / 10, current_positions);
current_positions[LEFT_ROLL] = 20 + amount;
MoveServos(period / 10, current_positions);
}
current_positions[LEFT_ROLL] = 0;
MoveServos(period, current_positions);
break;
case 11: // 拍打右手
current_positions[RIGHT_ROLL] = 160;
MoveServos(period, current_positions);
for (int i = 0; i < times; i++) {
current_positions[RIGHT_ROLL] = 160 + amount;
MoveServos(period / 10, current_positions);
current_positions[RIGHT_ROLL] = 160 - amount;
MoveServos(period / 10, current_positions);
}
current_positions[RIGHT_ROLL] = 180;
MoveServos(period, current_positions);
break;
case 12: // 拍打双手
current_positions[LEFT_ROLL] = 20;
current_positions[RIGHT_ROLL] = 160;
MoveServos(period, current_positions);
for (int i = 0; i < times; i++) {
current_positions[LEFT_ROLL] = 20 - amount;
current_positions[RIGHT_ROLL] = 160 + amount;
MoveServos(period / 10, current_positions);
current_positions[LEFT_ROLL] = 20 + amount;
current_positions[RIGHT_ROLL] = 160 - amount;
MoveServos(period / 10, current_positions);
}
current_positions[LEFT_ROLL] = 0;
current_positions[RIGHT_ROLL] = 180;
MoveServos(period, current_positions);
break;
}
}
//---------------------------------------------------------
//-- 统一身体动作函数
//-- Parameters:
//-- action: 动作类型 1=左转, 2=右转3=回中心
//-- times: 转动次数
//-- amount: 旋转角度 (0-90度以90度为中心左右旋转)
//-- period: 动作时间
//---------------------------------------------------------
void Otto::BodyAction(int action, int times, int amount, int period) {
// 限制参数范围
times = std::max(1, std::min(10, times));
amount = std::max(0, std::min(90, amount));
period = std::max(500, std::min(3000, period));
int current_positions[SERVO_COUNT];
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
current_positions[i] = servo_[i].GetPosition();
} else {
current_positions[i] = servo_initial_[i];
}
}
int body_center = servo_initial_[BODY];
int target_angle = body_center;
switch (action) {
case 1: // 左转
target_angle = body_center + amount;
target_angle = std::min(180, target_angle);
break;
case 2: // 右转
target_angle = body_center - amount;
target_angle = std::max(0, target_angle);
break;
case 3: // 回中心
target_angle = body_center;
break;
default:
return; // 无效动作
}
current_positions[BODY] = target_angle;
MoveServos(period, current_positions);
vTaskDelay(pdMS_TO_TICKS(100));
}
//---------------------------------------------------------
//-- 统一头部动作函数
//-- Parameters:
//-- action: 动作类型 1=抬头, 2=低头, 3=点头, 4=回中心, 5=连续点头
//-- times: 重复次数 (仅对连续点头有效)
//-- amount: 角度偏移 (1-15度范围内)
//-- period: 动作时间
//---------------------------------------------------------
void Otto::HeadAction(int action, int times, int amount, int period) {
// 限制参数范围
times = std::max(1, std::min(10, times));
amount = std::max(1, std::min(15, abs(amount)));
period = std::max(300, std::min(3000, period));
int current_positions[SERVO_COUNT];
for (int i = 0; i < SERVO_COUNT; i++) {
if (servo_pins_[i] != -1) {
current_positions[i] = servo_[i].GetPosition();
} else {
current_positions[i] = servo_initial_[i];
}
}
int head_center = 90; // 头部中心位置
switch (action) {
case 1: // 抬头
current_positions[HEAD] = head_center + amount; // 抬头是增加角度
MoveServos(period, current_positions);
break;
case 2: // 低头
current_positions[HEAD] = head_center - amount; // 低头是减少角度
MoveServos(period, current_positions);
break;
case 3: // 点头 (上下运动)
// 先抬头
current_positions[HEAD] = head_center + amount;
MoveServos(period / 3, current_positions);
vTaskDelay(pdMS_TO_TICKS(period / 6));
// 再低头
current_positions[HEAD] = head_center - amount;
MoveServos(period / 3, current_positions);
vTaskDelay(pdMS_TO_TICKS(period / 6));
// 回到中心
current_positions[HEAD] = head_center;
MoveServos(period / 3, current_positions);
break;
case 4: // 回到中心位置
current_positions[HEAD] = head_center;
MoveServos(period, current_positions);
break;
case 5: // 连续点头
for (int i = 0; i < times; i++) {
// 抬头
current_positions[HEAD] = head_center + amount;
MoveServos(period / 2, current_positions);
// 低头
current_positions[HEAD] = head_center - amount;
MoveServos(period / 2, current_positions);
vTaskDelay(pdMS_TO_TICKS(50)); // 短暂停顿
}
// 回到中心
current_positions[HEAD] = head_center;
MoveServos(period / 2, current_positions);
break;
default:
// 无效动作,回到中心
current_positions[HEAD] = head_center;
MoveServos(period, current_positions);
break;
}
}

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#ifndef __MOVEMENTS_H__
#define __MOVEMENTS_H__
#include "driver/gpio.h"
#include "esp_log.h"
#include "esp_timer.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "oscillator.h"
//-- Constants
#define FORWARD 1
#define BACKWARD -1
#define LEFT 1
#define RIGHT -1
#define BOTH 0
#define SMALL 5
#define MEDIUM 15
#define BIG 30
// -- Servo delta limit default. degree / sec
#define SERVO_LIMIT_DEFAULT 240
// -- Servo indexes for easy access
#define RIGHT_PITCH 0
#define RIGHT_ROLL 1
#define LEFT_PITCH 2
#define LEFT_ROLL 3
#define BODY 4
#define HEAD 5
#define SERVO_COUNT 6
class Otto {
public:
Otto();
~Otto();
//-- Otto initialization
void Init(int right_pitch, int right_roll, int left_pitch, int left_roll, int body, int head);
//-- Attach & detach functions
void AttachServos();
void DetachServos();
//-- Oscillator Trims
void SetTrims(int right_pitch, int right_roll, int left_pitch, int left_roll, int body,
int head);
//-- Predetermined Motion Functions
void MoveServos(int time, int servo_target[]);
void MoveSingle(int position, int servo_number);
void OscillateServos(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
double phase_diff[SERVO_COUNT], float cycle);
//-- HOME = Otto at rest position
void Home(bool hands_down = true);
bool GetRestState();
void SetRestState(bool state);
// -- 手部动作
void HandAction(int action, int times = 1, int amount = 30, int period = 1000);
// action: 1=举左手, 2=举右手, 3=举双手, 4=放左手, 5=放右手, 6=放双手, 7=挥左手, 8=挥右手,
// 9=挥双手, 10=拍打左手, 11=拍打右手, 12=拍打双手
//-- 身体动作
void BodyAction(int action, int times = 1, int amount = 30, int period = 1000);
// action: 1=左转, 2=右转
//-- 头部动作
void HeadAction(int action, int times = 1, int amount = 10, int period = 500);
// action: 1=抬头, 2=低头, 3=点头, 4=回中心, 5=连续点头
private:
Oscillator servo_[SERVO_COUNT];
int servo_pins_[SERVO_COUNT];
int servo_trim_[SERVO_COUNT];
int servo_initial_[SERVO_COUNT] = {180, 180, 0, 0, 90, 90};
unsigned long final_time_;
unsigned long partial_time_;
float increment_[SERVO_COUNT];
bool is_otto_resting_;
void Execute(int amplitude[SERVO_COUNT], int offset[SERVO_COUNT], int period,
double phase_diff[SERVO_COUNT], float steps);
};
#endif // __MOVEMENTS_H__

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#include "oscillator.h"
#include <driver/ledc.h>
#include <esp_timer.h>
#include <algorithm>
#include <cmath>
static const char* TAG = "Oscillator";
extern unsigned long IRAM_ATTR millis();
static ledc_channel_t next_free_channel = LEDC_CHANNEL_0;
Oscillator::Oscillator(int trim) {
trim_ = trim;
diff_limit_ = 0;
is_attached_ = false;
sampling_period_ = 30;
period_ = 2000;
number_samples_ = period_ / sampling_period_;
inc_ = 2 * M_PI / number_samples_;
amplitude_ = 45;
phase_ = 0;
phase0_ = 0;
offset_ = 0;
stop_ = false;
rev_ = false;
pos_ = 90;
previous_millis_ = 0;
}
Oscillator::~Oscillator() {
Detach();
}
uint32_t Oscillator::AngleToCompare(int angle) {
return (angle - SERVO_MIN_DEGREE) * (SERVO_MAX_PULSEWIDTH_US - SERVO_MIN_PULSEWIDTH_US) /
(SERVO_MAX_DEGREE - SERVO_MIN_DEGREE) +
SERVO_MIN_PULSEWIDTH_US;
}
bool Oscillator::NextSample() {
current_millis_ = millis();
if (current_millis_ - previous_millis_ > sampling_period_) {
previous_millis_ = current_millis_;
return true;
}
return false;
}
void Oscillator::Attach(int pin, bool rev) {
if (is_attached_) {
Detach();
}
pin_ = pin;
rev_ = rev;
ledc_timer_config_t ledc_timer = {.speed_mode = LEDC_LOW_SPEED_MODE,
.duty_resolution = LEDC_TIMER_13_BIT,
.timer_num = LEDC_TIMER_1,
.freq_hz = 50,
.clk_cfg = LEDC_AUTO_CLK};
ESP_ERROR_CHECK(ledc_timer_config(&ledc_timer));
static int last_channel = 0;
last_channel = (last_channel + 1) % 7 + 1;
ledc_channel_ = (ledc_channel_t)last_channel;
ledc_channel_config_t ledc_channel = {.gpio_num = pin_,
.speed_mode = LEDC_LOW_SPEED_MODE,
.channel = ledc_channel_,
.intr_type = LEDC_INTR_DISABLE,
.timer_sel = LEDC_TIMER_1,
.duty = 0,
.hpoint = 0};
ESP_ERROR_CHECK(ledc_channel_config(&ledc_channel));
ledc_speed_mode_ = LEDC_LOW_SPEED_MODE;
// pos_ = 90;
// Write(pos_);
previous_servo_command_millis_ = millis();
is_attached_ = true;
}
void Oscillator::Detach() {
if (!is_attached_)
return;
ESP_ERROR_CHECK(ledc_stop(ledc_speed_mode_, ledc_channel_, 0));
is_attached_ = false;
}
void Oscillator::SetT(unsigned int T) {
period_ = T;
number_samples_ = period_ / sampling_period_;
inc_ = 2 * M_PI / number_samples_;
}
void Oscillator::SetPosition(int position) {
Write(position);
}
void Oscillator::Refresh() {
if (NextSample()) {
if (!stop_) {
int pos = std::round(amplitude_ * std::sin(phase_ + phase0_) + offset_);
if (rev_)
pos = -pos;
Write(pos + 90);
}
phase_ = phase_ + inc_;
}
}
void Oscillator::Write(int position) {
if (!is_attached_)
return;
long currentMillis = millis();
if (diff_limit_ > 0) {
int limit = std::max(
1, (((int)(currentMillis - previous_servo_command_millis_)) * diff_limit_) / 1000);
if (abs(position - pos_) > limit) {
pos_ += position < pos_ ? -limit : limit;
} else {
pos_ = position;
}
} else {
pos_ = position;
}
previous_servo_command_millis_ = currentMillis;
int angle = pos_ + trim_;
angle = std::min(std::max(angle, 0), 180);
uint32_t duty = (uint32_t)(((angle / 180.0) * 2.0 + 0.5) * 8191 / 20.0);
ESP_ERROR_CHECK(ledc_set_duty(ledc_speed_mode_, ledc_channel_, duty));
ESP_ERROR_CHECK(ledc_update_duty(ledc_speed_mode_, ledc_channel_));
}

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#ifndef __OSCILLATOR_H__
#define __OSCILLATOR_H__
#include "driver/ledc.h"
#include "esp_log.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#define M_PI 3.14159265358979323846
#ifndef DEG2RAD
#define DEG2RAD(g) ((g) * M_PI) / 180
#endif
#define SERVO_MIN_PULSEWIDTH_US 500 // 最小脉宽(微秒)
#define SERVO_MAX_PULSEWIDTH_US 2500 // 最大脉宽(微秒)
#define SERVO_MIN_DEGREE -90 // 最小角度
#define SERVO_MAX_DEGREE 90 // 最大角度
#define SERVO_TIMEBASE_RESOLUTION_HZ 1000000 // 1MHz, 1us per tick
#define SERVO_TIMEBASE_PERIOD 20000 // 20000 ticks, 20ms
class Oscillator {
public:
Oscillator(int trim = 0);
~Oscillator();
void Attach(int pin, bool rev = false);
void Detach();
void SetA(unsigned int amplitude) { amplitude_ = amplitude; };
void SetO(int offset) { offset_ = offset; };
void SetPh(double Ph) { phase0_ = Ph; };
void SetT(unsigned int period);
void SetTrim(int trim) { trim_ = trim; };
void SetLimiter(int diff_limit) { diff_limit_ = diff_limit; };
void DisableLimiter() { diff_limit_ = 0; };
int GetTrim() { return trim_; };
void SetPosition(int position);
void Stop() { stop_ = true; };
void Play() { stop_ = false; };
void Reset() { phase_ = 0; };
void Refresh();
int GetPosition() { return pos_; }
private:
bool NextSample();
void Write(int position);
uint32_t AngleToCompare(int angle);
private:
bool is_attached_;
//-- Oscillators parameters
unsigned int amplitude_; //-- Amplitude (degrees)
int offset_; //-- Offset (degrees)
unsigned int period_; //-- Period (miliseconds)
double phase0_; //-- Phase (radians)
//-- Internal variables
int pos_; //-- Current servo pos
int pin_; //-- Pin where the servo is connected
int trim_; //-- Calibration offset
double phase_; //-- Current phase
double inc_; //-- Increment of phase
double number_samples_; //-- Number of samples
unsigned int sampling_period_; //-- sampling period (ms)
long previous_millis_;
long current_millis_;
//-- Oscillation mode. If true, the servo is stopped
bool stop_;
//-- Reverse mode
bool rev_;
int diff_limit_;
long previous_servo_command_millis_;
ledc_channel_t ledc_channel_;
ledc_mode_t ledc_speed_mode_;
};
#endif // __OSCILLATOR_H__

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#ifndef __POWER_MANAGER_H__
#define __POWER_MANAGER_H__
#include <driver/gpio.h>
#include <esp_adc/adc_oneshot.h>
#include <esp_log.h>
#include <esp_timer.h>
class PowerManager {
private:
// 电池电量区间-分压电阻为2个100k
static constexpr struct {
uint16_t adc;
uint8_t level;
} BATTERY_LEVELS[] = {{2150, 0}, {2450, 100}};
static constexpr size_t BATTERY_LEVELS_COUNT = 2;
static constexpr size_t ADC_VALUES_COUNT = 10;
esp_timer_handle_t timer_handle_ = nullptr;
gpio_num_t charging_pin_;
adc_unit_t adc_unit_;
adc_channel_t adc_channel_;
uint16_t adc_values_[ADC_VALUES_COUNT];
size_t adc_values_index_ = 0;
size_t adc_values_count_ = 0;
uint8_t battery_level_ = 100;
bool is_charging_ = false;
adc_oneshot_unit_handle_t adc_handle_;
void CheckBatteryStatus() {
is_charging_ = gpio_get_level(charging_pin_) == 0;
ReadBatteryAdcData();
}
void ReadBatteryAdcData() {
int adc_value;
ESP_ERROR_CHECK(adc_oneshot_read(adc_handle_, adc_channel_, &adc_value));
adc_values_[adc_values_index_] = adc_value;
adc_values_index_ = (adc_values_index_ + 1) % ADC_VALUES_COUNT;
if (adc_values_count_ < ADC_VALUES_COUNT) {
adc_values_count_++;
}
uint32_t average_adc = 0;
for (size_t i = 0; i < adc_values_count_; i++) {
average_adc += adc_values_[i];
}
average_adc /= adc_values_count_;
CalculateBatteryLevel(average_adc);
// ESP_LOGI("PowerManager", "ADC值: %d 平均值: %ld 电量: %u%%", adc_value, average_adc,
// battery_level_);
}
void CalculateBatteryLevel(uint32_t average_adc) {
if (average_adc <= BATTERY_LEVELS[0].adc) {
battery_level_ = 0;
} else if (average_adc >= BATTERY_LEVELS[BATTERY_LEVELS_COUNT - 1].adc) {
battery_level_ = 100;
} else {
float ratio = static_cast<float>(average_adc - BATTERY_LEVELS[0].adc) /
(BATTERY_LEVELS[1].adc - BATTERY_LEVELS[0].adc);
battery_level_ = ratio * 100;
}
}
public:
PowerManager(gpio_num_t charging_pin, adc_unit_t adc_unit = ADC_UNIT_2,
adc_channel_t adc_channel = ADC_CHANNEL_3)
: charging_pin_(charging_pin), adc_unit_(adc_unit), adc_channel_(adc_channel) {
gpio_config_t io_conf = {};
io_conf.intr_type = GPIO_INTR_DISABLE;
io_conf.mode = GPIO_MODE_INPUT;
io_conf.pin_bit_mask = (1ULL << charging_pin_);
io_conf.pull_down_en = GPIO_PULLDOWN_DISABLE;
io_conf.pull_up_en = GPIO_PULLUP_ENABLE;
gpio_config(&io_conf);
esp_timer_create_args_t timer_args = {
.callback =
[](void* arg) {
PowerManager* self = static_cast<PowerManager*>(arg);
self->CheckBatteryStatus();
},
.arg = this,
.dispatch_method = ESP_TIMER_TASK,
.name = "battery_check_timer",
.skip_unhandled_events = true,
};
ESP_ERROR_CHECK(esp_timer_create(&timer_args, &timer_handle_));
ESP_ERROR_CHECK(esp_timer_start_periodic(timer_handle_, 1000000)); // 1秒
InitializeAdc();
}
void InitializeAdc() {
adc_oneshot_unit_init_cfg_t init_config = {
.unit_id = adc_unit_,
.ulp_mode = ADC_ULP_MODE_DISABLE,
};
ESP_ERROR_CHECK(adc_oneshot_new_unit(&init_config, &adc_handle_));
adc_oneshot_chan_cfg_t chan_config = {
.atten = ADC_ATTEN_DB_12,
.bitwidth = ADC_BITWIDTH_12,
};
ESP_ERROR_CHECK(adc_oneshot_config_channel(adc_handle_, adc_channel_, &chan_config));
}
~PowerManager() {
if (timer_handle_) {
esp_timer_stop(timer_handle_);
esp_timer_delete(timer_handle_);
}
if (adc_handle_) {
adc_oneshot_del_unit(adc_handle_);
}
}
bool IsCharging() { return is_charging_; }
uint8_t GetBatteryLevel() { return battery_level_; }
};
#endif // __POWER_MANAGER_H__